My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

November 5, 2012

[Jacky] Default Stance

Options from the Default Stance.  Please use the names above the images to identify moves and ignore the names on the images (especially for the throws).  For strikes, the number within the brackets is the execution speed.  For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Default - High Strike Options
  1. [12] Straight Lead - [Ps] - options
  2. [12] Side Hook Turn - [bs][bs][Ps] - recovers to Back Turned
  3. [14] Bil Jee - [fs][Ps][ts][Ks] -
  4. [14] Smash Straight - [dfs][Ps] - options
  5. [15] Head Hook Kick - [dfs][Ks][ts][Gs] -
  6. [15] Smash Kick - [Ks] - options
  7. [16] Forward Kick - [fs_][Ks] - options
  8. [16] Flash Sword Kick - [fs_][Ks][Gs] -
  9. [16] Spinning Kick Turn - [bs][bs][Ks] - recovers to Back Turned
  10. [17] Spinning Back Knuckle - [bs][Ps] - options
  11. [19] Long Stride Back Knuckle - [bs][Ps][ts][Ks] -
  12. [23] Spinning Kick - [Ks][ts][Gs] - options

Default - Mid Strike Options
  1. [12] Lightning Kick 1 - [ds][Ks][ts][Gs] - options
  2. [14] Somersault Kick - [ubs][Ks] -
  3. [14] Double Dragon - [ufs][Ks] -
  4. [14] Middle Smash - [fs][Ps] - options
  5. [15] Standing Knee Kick - [bs][Ks] -
  6. [15] Dash Hammer Kick - [fs][fs][Ks] - options
  7. [15] Smash Upper - [ds_][dfs][Ps] -
  8. [16] Middle Kick - [dfs][Ks] - options
  9. [16] Beat Knuckle - [Ps][ts][Ks] - options
  10. [16] Dragon Combination 1 - [dbs][Ps][ts][Ks] - options
  11. [17] Middle Spin Kick - [bs][fs][Ks][ts][Gs] -
  12. [17] High Angle Upper Kick - [fs][Ks] -
  13. [17] Groin Kick - [fs][Ks][ts][Gs] - options
  14. [18] Body Blow - [dfs][Ps][ts][Ks] -
  15. [20] Spin Heel Sword - [bs][Ks][ts][Gs] -
  16. [20] Step-in Middle Kick - [fs][fs][Ks][ts][Gs] - options
  17. [22] Chopping Blow - [ds][Ps][ts][Ks] - options
  18. [30] Jumping Savate - [us][Ks][ts][Gs] -

Default - Low Strike Options
  1. [12] Squat Straight - [ds][Ps] -
  2. [16] Low Kick - [dbs][Ks] -
  3. [17] Smash Low Kick - [ds][Ks] - options
  4. [19] Low Spin Kick - [dbs][Ks][ts][Gs] -
  5. [19] Slant Back Knuckle - [dbs][Ps] - options

Default - Throw Options
  1. [NT] Dragon Grapple - [Ps][ts][Gs] -
  2. [FT] Sadistic Hanging Knee - [bs][fs][Ps][ts][Gs] -
  3. [FT] Dragon Fist Blast - [fs][fs][Ps][ts][Gs] -
  4. [FT] Dragon Snap - [fs][Ps][ts][Gs] -
  5. [BT] Knee Strike - [fs][bs][Ps][ts][Gs] -
  6. [BT] Trapping~One Inch Blow - [bs][Ps][ts][Gs] -

Default - Other Options
  1. Pak Sao - [ns] -
  2. Slide Shuffle - [bs][Ps][ts][Ks][ts][Gs] - options
  3. Switch Step - [Ps][ts][Ks][ts][Gs] - options
  4. Walk [General] - [bs_], [ubs_], [us_], [ufs_], or [fs_] and continue holding any direction
  5. Crouch [General] - [ds_]
  6. Forward Dash [General] - [fs][fs]
  7. Back Dash [General] - [bs][bs]
  8. Forward Crouch Dash [General] - [dfs][dfs]
  9. Back Crouch Dash [General] - [dbs][dbs]
  10. Run - [fs][fs_] - options
  11. Defensive Move [General] - [us][ns] or [ds][ns]
  12. Offensive Move [General] - [us][ns][Ps][ts][Ks][ts][Gs] or [ds][ns][Ps][ts][Ks][ts][Gs]
  13. Jump - [ubs][Gs], [us][Gs], or [ufs][Gs] - options
  14. Standing Guard [General] - [Gs]
  15. Crouching Guard [General] - [ds][Gs]

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Jacky - Main Page / Index

[Akira] Default Stance

Options from the Default Stance.  Please use the names above the images to identify moves and ignore the names on the images (especially for the throws).  For strikes, the number within the brackets is the execution speed.  For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Default - High Strike Options
  1. [12] Chusui - [Ps] - advantage on guard / options
  2. [13] Kaiko - [fs][Ps][ts][Ks][ts][Gs] - guard break / combo starter (on guard)
  3. [14] Jouho Senshou - [bs][fs][Ps] - advantage on guard / combo starter
  4. [14] Shoutai - [Ks] - options
  5. [16] Kaikyusei - [bs][Ps] - semicircular / options
  6. [17] Chouyoushu - [dbs][Ps] - evasive properties / combo starter (by wall)
  7. [17] Kaimon Soushu - [dfs][Ps][ts][Ks][ts][Gs] - removes high guard / options

Default - Mid Strike Options
  1. [13] Byakko Soushouda - [ds_][bs][fs][Ps] - punishable on guard
  2. [13] Rimon Chouchu - [fs][fs][Ps] - advantage on hit
  3. [14] Ekishou - [dfs][Ps] - disadvantage on normal hit
  4. [14] Utankyaku - [fs][fs][Ks] - options
  5. [15] Yakuho Chouchu - [fs][fs][fs][Ps] - combo starter (on counter hit)
  6. [16] Sokutai - [dfs][Ks] - combo starter (on back dash and side counter hit)
  7. [16] Zanshu - [Ks][ts][Gs] - options
  8. [16] Satei - [dfs][Ks][ts][Gs] - special mid strike / options
  9. [16] Gekiho Honko - [ds][Ps][ts][Ks][ts][Gs] - guard break / combo starter (on guard)
  10. [16] Maho Shoukou - [ds_][dfs][Ps][ts][Ks] - stagger on hit
  11. [17] Jouho Touken - [fs][Ps] - options
  12. [17] Youteitou - [fs][Ks] - options
  13. [17] Teishitsu Dantai - [Ks][ts][Gs] (release [Gs] after 1 frame) - punishable on guard / combo starter
  14. [17] Houtei - [ds_][fs][Ps] - options
  15. [17] Tetsuzankou - [bs][fs][fs][Ps][ts][Ks] - punishable on guard
  16. [18] Souto - [Ps][ts][Ks] - advantage on hit / combo starter (by wall)
  17. [18] Youhou - [dfs][dfs][Ps] - punishable on guard / combo starter
  18. [19] Chouzan Housui - [bs][fs][Ps][ts][Ks] - semicircular / charge move
  19. [19] Geimon Tessen - [bs][fs][Ps][ts][Ks][t][Gs] - semicircular
  20. [19] Senzankou - [fs][fs][Ps][ts][Ks] - options
  21. [20] Houken - [Ps][ts][Ks][ts][Gs] - options
  22. [21] Hekishou - [bs][dfs][Ps] - options
  23. [23] Koboku - [ds][dbs][bs][Ps] - advantage on guard / combo starter

Default - Low Strike Options
  1. [12] Housui - [ds][Ps] - special low strike / evasive properties
  2. [14] Youzentai - [ds][Ks] - evasive properties / punishable on guard
  3. [17] Fujinkyaku - [ds][Ks][ts][Gs] - options
  4. [25] Souka Housui - [dfs][Ps][ts][Ks] - evasive properties / combo starter

Default - Throw Options
  1. [NT] Houko Kizan - [Ps][ts][Gs] - throw escaped, Akira recovers side turned
  2. [FT] Tenhou Senkintsui - [bs][fs][Ps][ts][Gs] - throw escaped, Akira recovers side turned
  3. [FT] Kaikyusei - [fs][Ps][ts][Gs] - throw escaped, Akira recovers side turned
  4. [FT] Shin'iha - [dbs][fs][Ps][ts][Gs] - options
  5. [BT] Youshi Senrin - [fs][bs][Ps][ts][Gs] - combo starter / throw escaped, Akira recovers side turned
  6. [BT] Junho Honko - [ds][dbs][bs][Ps][ts][Gs] - options / throw escaped, Akira recovers back turned
  7. [BT] Shinporiko - [bs][Ps][ts][Gs] - opponent recovers back turned

Default - Other Options
  1. High Reversal - [bs][Ps][ts][Ks] - against high punch, high elbow, high kick. high knee
  2. Mid Reversal - [dbs][Ps][ts][Ks] - against mid punch, mid elbow, mid kick, side kick, mid knee, or somersault
  3. Low Reversal - [ds][Ps][ts][Ks] - against low punch or low kick
  4. Tsutenhou - [bs][Ps][ts][Ks][ts][Gs] - against high punch, low punch, or high kick / options
  5. Walk [General] - [bs_], [ubs_], [us_], [ufs_], or [fs_] and continue holding any direction
  6. Crouch [General] - [ds_]
  7. Forward Dash [General] - [fs][fs]
  8. Back Dash [General] - [bs][bs]
  9. Forward Crouch Dash [General] - [dfs][dfs]
  10. Back Crouch Dash [General] - [dbs][dbs]
  11. Run [General] - [fs][fs_]
  12. Defensive Move [General] - [us][ns] or [ds][ns]
  13. Offensive Move [General] - [us][ns][Ps][ts][Ks][ts][Gs] or [ds][ns][Ps][ts][Ks][ts][Gs]
  14. Jump - [ubs][Gs], [us][Gs], or [ufs][Gs] - options
  15. Standing Guard [General] - [Gs]
  16. Crouching Guard [General] - [ds][Gs]

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Akira - Main Page / Index