My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 16, 2012

[Eileen] Honshin Senputai

Default Stance - (Flow Chart Image)
Honshin Senputai - Recovers Standing
          Hikou Rantsui - Recovers Crouching
          Interrupt Moves Options
          Cancel Moves Options

Honshin Senputai
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Interrupt Moves












Cancel Moves













Hikou Rantsui
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Enkou Kenka

Default Stance - (Flow Chart Image)
Enkou Kenka - Recovers Standing

Enkou Kenka
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Taisei Honsou (Cancel Move)

Default Stance - (Flow Chart Image)
Taisei Honsou - Recovers Standing
          Renshu Bentsui - Recovers Standing
                     Renkan Chutsui - Recovers Standing
                     Interrupt Moves Options
                     Cancel Moves Options
          Honsokuteki - Recovers Standing 

Taisei Honsou
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renshu Bentsui
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Interrupt Moves












Cancel Moves













Renkan Chutsui
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Honsokuteki
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Taisei Chouzan (Cancel Move)

Default Stance - (Flow Chart Image)
Taisei Chouzan - Recovers Standing
          Taisei Renteki - Recovers Standing
                     Taisei Kouten - Recovers Standing

Taisei Chouzan
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Taisei Renteki
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Taisei Kouten
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Kesshi Hanbi

Default Stance - (Flow Chart Image)
Kesshi Hanbi - Recovers Standing

Kesshi Hanbi
Special High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Matsumensou

Default Stance - (Flow Chart Image)
Matsumensou - Recovers Standing
          Matsumen Tousou - Recovers Standing
          Interrupt Moves Options
          Cancel Moves Options

Matsumensou
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Interrupt Moves












Cancel Moves













Matsumen Tousou
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Rigou Tenshintai

Default Stance - (Flow Chart Image)
Test - Recovers Standing

Text
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Matsubi Tenshin

Default Stance - (Flow Chart Image)
Test - Recovers Standing

Text
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Rigou Tenshintai

Default Stance - (Flow Chart Image)
Rigou Tenshintai - Recovers Back Turned

Rigou Tenshintai
High Strike recovers Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Matsubi Tenshin

Default Stance - (Flow Chart Image)
Matsubi Tenshin - Recovers Back Turned

Matsubi Tenshin
High Strike recovers Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Hairenkyaku

Default Stance - (Flow Chart Image)
Hairenkyaku - Recovers Standing

Hairenkyaku
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Dokuritsu Sougan

Default Stance - (Flow Chart Image)
Dokuritsu Sougan - Recovers Standing

Dokuritsu Sougan
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Tentai

Default Stance - (Flow Chart Image)
Tentai - Recovers Standing
Tentai~Cancel - Recovers Standing

Tentai
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tentai~Cancel
Add caption
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Touku Geimentai

Default Stance - (Flow Chart Image)
Touku Geimentai - Recovers Standing
          Renkan Sententai - Recovers Standing
          Interrupt Moves options 
          Cancel Moves options


Touku Geimentai
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Interrupt Moves












Cancel Moves













Renkan Sententai
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Soumensou

Default Stance - (Flow Chart Image)
Soumensou - Recovers Standing
          Juji Kimensou - Recovers Standing
                     Enkou Yurin - Recovers Standing  
                     Interrupt Moves options
                     Cancel Moves options

Soumensou
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Juji Kimensou
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Interrupt Moves












Cancel Moves













Enkou Yurin
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Eileen] Shusshou

Default Stance - (Flow Chart Image)
Shusshou - Recovers Standing
          Enkou Rensou - Recovers Standing
                     Rensou Hekizan - Recovers Standing
                              Rakuho Senpukyaku - Recovers Standing
                              Renkan Zensoutai - Recovers Standing 
                                        Renkan Zensou Senpu - Recovers Standing
                              Interrupt Moves options
                              Cancel Moves options
                     Enkou Gekisou - Recovers Standing 
                     Interrupt Moves options
                     Cancel Moves options
          Rententai - Recovers Standing 
          Rententai~Cancel - Recovers Standing 
          Renkan Chouten - Recovers Standing
                    Shoukou Yakutou - Recovers Standing
                    Interrupt Moves options
                    Cancel Moves options

Shusshou
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Enkou Rensou
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Interrupt Moves












Cancel Moves













Rensou Hekizan
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Interrupt Moves












Cancel Moves













Rakuho Senpukyaku
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkan Zensoutai
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkan Zensou Senpu
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Enkou Gekisou
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rententai
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rententai~Cancel
Add caption
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkan Chouten
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Interrupt Moves












Cancel Moves













Shoukou Yakutou
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).