My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 21, 2012

[Kage] Jump

Default Stance - (Flow Chart Image)
Jump Forward - Recovers Crouching
          Tobi Nagiharai - Recovers Standing
          Fushin Senkyaku - Recovers Standing
          Hagakure-ryu You Kama'itachi - Recovers Crouching
          Tobi Sunebarai - Recovers Crouching
Jump Up - Recovers Crouching
          Tobi Nagiharai - Recovers Standing
          Fushin Senkyaku - Recovers Standing
          Hagakure-ryu You Kama'itachi - Recovers Crouching
          Tobi Sunebarai - Recovers Crouching
Jump Backward - Recovers Crouching
          Tobi Nagiharai - Recovers Standing
          Fushin Senkyaku - Recovers Standing
          Hagakure-ryu You Kama'itachi - Recovers Crouching
          Tobi Sunebarai - Recovers Crouching

Tobi Nagiharai - (ascending) [P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Fushin Senkyaku - (ascending) [K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hagakure-ryu You Kama'itachi - (descending) [K]
Mid Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tobi Sunebarai - (descending) [P]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Run

Default Stance - (Flow Chart Image)
Run - Recovers Standing
          Jisuberibashiri - Recovers Standing

Jisuberibashiri - (while running) [f_][K]
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Sokuten

Default Stance - (Flow Chart Image)
Sokuten - Recovers Standing
          Hagakure-ryu You Jumonji Kamae
          Hagakure-ryu In Shippujin

Sokuten - [b][b][P][t][K][t][G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hagakure-ryu You Jumonji Kamae (Sokuten) - [b][b][P][t][K][t][G] (hold [P][t][K][t][G])
Maneuver recovers to Hagakure-ryu You Jumonji Kamae
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hagakure-ryu In Shippujin (Sokuten) - [bg][bg][Pg][tg][Kg][tg][Gg][P][t][K][t][G]
Maneuver recovers to Hagakure-ryu In Shippujin
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Kouten

Default Stance - (Flow Chart Image)
Kouten - Recovers Standing
          Kaiten Kageyaiba - Recovers Standing
                    Hishou Nichirinzan - Recovers Standing
                              Hishou Rendan - Recovers Standing
                                        Hagakure-ryu In Suzaku Hishoukyaku - Recovers Standing
                    Naraku Otoshi - Recovers Standing
          Kaiten Ryugakuha (Chargeable) - Recovers Back Turned
          Kaiten Ryugakuha~Cancel - Recovers Standing
          Kaiten Rairyu Hishoukyaku - Recovers Standing
          Kaiten Jizurikyaku - Recovers Crouching
          Zenten 2 - Recovers Standing
                    Kaiten Options (5)
                    Shinsodan - Recovers Standing
                              Kaiten Options (5)
                              Shinsodan Loop
                              Kouten 2 Loop
                    Kouten 2 Loop

Kouten - [f][df][d][db][b][P]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Zenten

Default Stance - (Flow Chart Image)
Zenten - Recovers Standing
          Kaiten Kageyaiba - Recovers Standing
                    Hishou Nichirinzan - Recovers Standing
                              Hishou Rendan - Recovers Standing
                                        Hagakure-ryu In Suzaku Hishoukyaku - Recovers Standing
                    Naraku Otoshi - Recovers Standing
          Kaiten Ryugakuha (Chargeable) - Recovers Back Turned
          Kaiten Ryugakuha~Cancel - Recovers Standing
          Kaiten Rairyu Hishoukyaku - Recovers Standing
          Kaiten Jizurikyaku - Recovers Crouching
          Zenten 2 - Recovers Standing
                    Kaiten Options (5)
                    Shinsodan - Recovers Standing
                              Kaiten Options (5)
                              Shinsodan Loop
                              Kouten 2 Loop
                    Kouten 2 Loop
          Kouten 2 - Recovers Standing
                    Kaiten Options (5)
                    Shinsodan Loop

Zenten - [b][db][d][df][f][P]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Zenten 2 - (zenten or kouten) [b][db][d][df][f][P]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kouten 2 - (zenten, zenten 2, or shinsodan) [f][df][d][db][b][P]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Shinsodan - (zenten 2, kouten 2, or shinsodan) [b][db][d][df][f][P]
Special Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kaiten Options are the attack options avaialable after Zenten, Zenten 2, Kouten, Kouten 2 , and Shinsodan rolls
Kaiten Kageyaiba - [bg][dbg][dg][dfg][fg][Pg] or [fg][dfg][dg][dbg][bg][Pg][f][d][df][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kaiten Ryugakuha - [bg][dbg][dg][dfg][fg][Pg] or [fg][dfg][dg][dbg][bg][Pg][K][t][G]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kaiten Ryugakuha~Cancel - [bg][dbg][dg][dfg][fg][Pg] or [fg][dfg][dg][dbg][bg][Pg][K][t][G] (during charge) [G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kaiten Jizurikyaku - [bg][dbg][dg][dfg][fg][Pg] or [fg][dfg][dg][dbg][bg][Pg][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kaiten Rairyu Hishoukyaku - [bg][dbg][dg][dfg][fg][Pg] or [fg][dfg][dg][dbg][bg][Pg][b][db][d][df][f][P][t][K][t][G]
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Fugasumi

Default Stance - (Flow Chart Image)
Fugasumi - Recovers Standing

Fugasumi - [f][b][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Izuna Otoshi

Default Stance - (Flow Chart Image)
Izuna Otsohi - Recovers Back Turned

Izuna Otoshi - [f][df][d][db][b][P][t][G]
High Throw recovers Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Jungyaku Jizai

Default Stance - (Flow Chart Image)
Jungyaku Jizai - Recovers Standing

Jungyaku Jizai - [f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Katanagasumi

Default Stance - (Flow Chart Image)
Katanagasumi - Recovers Standing

Katanagasumi - [f][f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Hagakure-ryu You Ko'enraku

Default Stance - (Flow Chart Image)
Hagakure-ryu You Ko’enraku - Recovers Standing

Hagakure-ryu You Ko’enraku - [b][f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Taitou

Default Stance - (Flow Chart Image)
Taitou - Recovers Standing

Taitou - [P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Ryu'eikyaku

Default Stance - (Flow Chart Image)
Ryu’eikyaku - Recovers Crouching
Ryu’eikyaku~Cancel - Recovers Back Turned Crouching

Ryu’eikyaku - [f][f][K]
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ryu’eikyaku~Cancel - [f][f][K][G]
Maneuver recovers Back Turned Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Ryubisen

Default Stance - (Flow Chart Image)
Ryubisen - Recovers Back Turned Crouching

Ryubisen - [b][b][K][t][G]
Low Strike recovers Back Turned Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Rairyu Hishoukyaku

Default Stance - (Flow Chart Image)
Rairyu Hishoukyaku - Recovers Standing

Rairyu Hishoukyaku - [f][f][P][t][K][t][G]
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Jibashiri

Default Stance - (Flow Chart Image)
Jibashiri - Recovers Standing

Jibashiri - [db][K]
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Surigeri

Default Stance - (Flow Chart Image)
Surigeri - Recovers Crouching

Surigeri - [d][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Jizuridan

Default Stance - (Flow Chart Image)
Jizuridan - Recovers Crouching

Jizuridan - [d][P]
Special Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Rakuyou Senpudan

Default Stance - (Flow Chart Image)
Rakuyou Senpudan - Recovers Standing

Rakuyou Senpudan - [u][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Ryugakuha

Default Stance - (Flow Chart Image)
Ryugakuha (chargeable) - Recovers Back Turned
Ryugakuha~Cancel - Recovers Standing

Ryugakuha - [d][df][f][K][t][G]
Mid Strike recovers Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ryugakuha~Cancel - [d][df][f][K][t][G] (during charge) [G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Jakenshou

Default Stance - (Flow Chart Image)
Jakenshou - Recovers Standing

Jakenshou - [b][b][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Engetsugeri

Default Stance - (Flow Chart Image)
Engetsugeri - Recovers Standing

Engetsugeri - [uf][K][t][G]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Hagaryu

Default Stance - (Flow Chart Image)
Hagaryu - Recovers Standing

Hagaryu - [f][f][K][t][G]
Three Mid Strikes recover Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Fusenjin

Default Stance - (Flow Chart Image)
Fusenjin - Recovers Crouching
          Shippuzan - Recovers Standing

Fusenjin - [df][P]
Mid Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Shippuzan - [dfg][Pg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Urasuisha

Default Stance - (Flow Chart Image)
Urasuisha - Recovers Back Turned
          Hagakure-ryu You Jumonji Kamae Back Turned

Urasuisha - [df][K][t][G]
Mid Strike recovers Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hagakure-ryu You Jumonji Kamae Back Turned (Urasuisha) - [df][K][t][G] (hold [K][t][G])
Maneuver recovers Jumonji Kamae Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Furikakato Otoshi

Default Stance - (Flow Chart Image)
Furikakato Otoshi - Recovers Standing

Furikakato Otoshi - [K][t][G]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Nagiharai

Default Stance - (Flow Chart Image)
Nagiharai - Recovers Standing

Nagiharai - [f][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Fusen Renkyaku

Default Stance - (Flow Chart Image)
Fusen Renkyaku - Recovers Standing

Fusen Renkyaku - [f][K][t][G]
Two Mid Strikes recover Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Kasumi Yaiba

Default Stance - (Flow Chart Image)
Kasumi Yaiba - Recovers Standing

Kasumi Yaiba - [f][f][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Kage] Kodachinuki

Default Stance - (Flow Chart Image)
Kodachinuki - Recovers Back Turned
          Ryubigeri - Recovers Back Turned
                    Tenshin Agokudaki - Recovers Standing
          Hagakure-ryu You Jumonju Kamae Back Turned
          Hagakure-ryu In Shippujin Back Turned

Kodachinuki - [b][K]
Mid Strike recovers Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ryubigeri - [bg][Kg][K]
Special Low Strike recovers Back Turned 
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tenshin Agokudaki - [bg][Kg][Kg][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hagakure-ryu You Jumonji Kamae Back Turned (Kodachinuki) - [b][K] (hold [K])
Maneuver recovers to Jumonji Kamae Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hagakure-ryu In Shippujin Back Turned (Kodachinuki) - [bg][Kg][P][t][K][t][G]
Maneuver recovers to Shippujin Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).