My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 27, 2012

[Lei] Stage Specific Situations

Placeholder

Hekika Haishu
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hekika Haiten
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Mu'eikyaku
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lei - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lei] At Opponent's Side or Back

Default Stance - (Flow Chart Image)
Placeholder

Ryou'in Senshu
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Bokutai Nentou
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Toushin Soukasui
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lei - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lei] Opponent on the Ground

Default Stance - (Flow Chart Image)
Placeholder

Toushingeki
Down Attack recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rakugeki Houda
Down Attack recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lei - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Jump

Default Stance - (Flow Chart Image)
Jump Forward - Recovers Crouching
          Touku Rakusou - Recovers Standing
          Touku Sokutai - Recovers Standing
          Rakuchi Chousou - Recovers Standing
          Rakuchi Attai - Recovers Crouching
                    Tousentai - Recovers Standing
                    Zensoutai - Recovers Crouching
Jump Up - Recovers Crouching
          Touku Rakusou - Recovers Standing
          Touku Sokutai - Recovers Standing
          Rakuchi Chousou - Recovers Standing
          Rakuchi Attai - Recovers Crouching
                    Tousentai - Recovers Standing
                    Zensoutai - Recovers Crouching
Jump Backward - Recovers Crouching
          Touku Rakusou - Recovers Standing
          Touku Sokutai - Recovers Standing
          Rakuchi Chousou - Recovers Standing
          Rakuchi Attai - Recovers Crouching
                    Tousentai - Recovers Standing
                    Zensoutai - Recovers Crouching

Touku Rakusou - (ascending) [P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Touku Sokutai - (ascending) [K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rakuchi Chousou - (descending) [P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rakuchi Attai - (descending) [K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Tourou Soufu

Default Stance - (Flow Chart Image)
Tourou Soufu from these strings:
Tousui
Kouho Hachihonsui
In'you
Hairensenshou

Tourou Soufu - Recovers Standing
          Kankei Honshinshou - Recovers Standing
          Naisenkyaku - Recovers Standing
                    Tenshin Senputai - Recovers Standing
                    Tourou Teihozen - Recovers Standing
          Ousen Soufu - Recovers Standing
          Taitou Bougetsu - Recovers Standing

Tourou Soufu - [f][P][t][K][t][G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kankei Honshinshou - (Tourou Soufu) [P][t][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Naisenkyaku - (Tourou Soufu) [K]
Special High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tenshin Senputai - (Tourou Soufu) [Kg][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tourou Teihozen (Naisenkyaku) - (Tourou Soufu) [Kg][P][t][K][t][G]
Maneuver to Tourou Teihozen recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ousen Soufu - (Tourou Soufu) [f][P]
Two Mid Strikes recover Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Taitou Bougetsu - (Tourou Soufu) [P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Shakouho

Default Stance - (Flow Chart Image)
Shakouho (foreground) - Recovers Standing

Shakouho (background) - Recovers Standing

Shakouho - [db][P][t][K][t][G] or [ub][P][t][K][t][G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Maneuver recovers Standing













--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Shazenho

Default Stance - (Flow Chart Image)
Shazenho (foreground) - Recovers Standing
          Mabanshu - Recovers Standing
          Nenchu - Recovers Standing
                    Tourou Shutsudou - Recovers Standing
          Tenshin Bokutai Souchoushu - Recovers Crouching

Shazenho (background) - Recovers Standing
          Mabanshu - Recovers Standing
          Nenchu - Recovers Standing
                    Tourou Shutsudou - Recovers Standing
          Tenshin Bokutai Souchoushu - Recovers Crouching

Shazenho - [df][P][t][K][t][G] or [uf][P][t][K][t][G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Mabanshu - [dfg][Pg][tg][Kg][tg][Gg] or [ufg][Pg][tg][Kg][tg][Gg][P][t][K]
Special High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Nenchu - [dfg][Pg][tg][Kg][tg][Gg] or [ufg][Pg][tg][Kg][tg][Gg][P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tourou Shutsudou - [dfg][Pg][tg][Kg][tg][Gg] or [ufg][Pg][tg][Kg][tg][Gg][Pg][P]
Two High Strikes recover Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tenshin Bokutai Souchoushu - [dfg][Pg][tg][Kg][tg][Gg] or [ufg][Pg][tg][Kg][tg][Gg][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Sekkeishu

Default Stance - (Flow Chart Image)
Sekkeishu - Recovers Standing
          Senshinho (foreground) - Recovers Standing
          Senshinho (background) - Recovers Standing

Sekkeishu - [d][P][t][K][t][G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Senshinho - [d][Pg][tg][Kg][tg][Gg] (successful contact) [d] or [u]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Hakotsushu

Default Stance - (Flow Chart Image)
Hakotsushu - Recovers Standing
          Senshinho (foreground) - Recovers Standing
          Senshinho (background) - Recovers Standing

Hakotsushu - [P][t][K][t][G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Senshinho - [Pg][tg][Kg][tg][Gg] (successful contact) [d] or [u]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Tourou Teihozen

Default Stance - (Flow Chart Image)
Tourou Teihozen from these strings:
Tousui
Ryusei Kenkyaku 
Tourou Soufu
Hairensenshou

Tourou Teihozen - Recovers Crouching
          Kajiken - Recovers Standing
                    Kajirenken - Recovers Standing
                              Kaji Rensenkyaku - Recovers Standing
                                        Ryusei Kangetsu - Recovers Standing
                                        Torou Teihozen - Recovers Crouching
                              Kaji Rensoutai - Recovers Crouching
          Hozen Kenkyaku - Recovers Standing
          Hozen Soubuntai - Recovers Standing
          Hozen Soukakusui - Recovers Standing
          Juchou Hekiatsu - Recovers Standing
          Tousoukyaku - Recovers Crouching
                    Tousou Kobikyaku - Recovers Standing

Tourou Teihozen - [b][P][t][K][t][G]
Maneuver recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kajiken - (Tourou Teihozen) [P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kajirenken - (Tourou Teihozen) [Pg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kaji Rensenyakyu - (Tourou Teihozen) [Pg][Pg][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ryusei Kangetsu - (Tourou Teihozen) [Pg][Pg][Kg][P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tourou Teihozen (Kaji Rensenkyaku) - (Tourou Teihozen) [Pg][Pg][Kg][P][t][K][t][G]
Maneuver recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kaji Rensoutai - (Tourou Teihozen) [Pg][Pg][d][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hozen Kenkyaku - (Tourou Teihozen) [K][t][G]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hozen Soubuntai - (Tourou Teihozen) [K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hozen Soukakusui - (Tourou Teihozen) [P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Juchou Hekiatsu - (Tourou Teihozen) [uf][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tousoukyaku - (Tourou Teihozen) [d][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tousou Kobikyaku - (Tourou Teihozen) [dg][Kg][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Shichisei Tenbunchu

Default Stance - (Flow Chart Image)
Shichisei Tenbunchu - Recovers Standing

Shichisei Tenbunchu - [b][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Tenshin Soukoushu

Default Stance - (Flow Chart Image)
Tenshin Soukoushu - Recovers Standing

Tenshin Soukoushu - [f][df][d][db][b][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Haika Senten

Default Stance - (Flow Chart Image)
Haika Senten - Recovers Standing

Haika Senten - [f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Tozan Honshakyaku

Default Stance - (Flow Chart Image)
Tozan Honshakyaku - Recovers Standing

Tozan Honshakyaku - [d_][f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Youzan

Default Stance - (Flow Chart Image)
Youzan - Recovers Standing

Youzan - [b][f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Kakukai Honrou Hekirekitai

Default Stance - (Flow Chart Image)
Kakukai Honrou Hekirekitai - Recovers Standing

Kakukai Honrou Hekirekitai - [b][db][d][df][f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lion] Hatoushu Shutai

Default Stance - (Flow Chart Image)
Hatoushu Shutai - Recovers Standing

Hatoushu Shutai - [P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lion - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).