My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

August 24, 2013

[Shun] Zabantetsu

Options from Zabantetsu (Work in Progress). Please use the names below the images to identify moves and ignore the names on the images. For strikes, the number within the brackets is the execution speed. For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Zabantetsu Option from these stances:
Default (Stance / Move
Choukarou (Stance / Move)

Zabantetsu Options
  1. [18] Choutentou
  2. [22] Chubu Rakusenkyaku
  3. [24] Saikeikyakyu
  4. Tentouritsu
  5. Oushin
  6. Za’inshu
  7. Default Stance - 

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Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Tentouritsu

Options from Tentouritsu (Work in Progress). Please use the names below the images to identify moves and ignore the names on the images. For strikes, the number within the brackets is the execution speed. For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Tentouritsu Option from these stances:
Default (Stance / Move)
Zabantetsu (Stance / Move)

Tentouritsu Option from these moves or strings:
Chubushin
Oushin Uryu Kouchu
Oushin Tou’uryu Kouchu

Tentouritsu Options
  1. [11] Toushin Renkyaku
  2. [35] Soushoutai
  3. [38] Tenshin Suishukou - options
  4. [CT] Honshin Sousentai
  5. Move Forward
  6. Move Back
  7. Default Stance - 

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Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Oushin Back Turned

Options from Oushin Back Turned (Work in Progress). Please use the names below the images to identify moves and ignore the names on the images. For strikes, the number within the brackets is the execution speed. For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Oushin Back Turned Option from these strings:
Touku Hitenhou
Hiten Hougeki
Run
Tourigyo Hanshi
Oushin Hanshi
Suisenshu

Oushin Back Turned Options
  1. [26] Toubankyu Shagan
  2. [19] Rigyo Hanshi
  3. [23] Kouryu Toutentai
  4. [25] Oushin Tou’uryu Kouchu - recovers to Tentouritsu
  5. [21] Tentou Saitai - recovers to Oushin
  6. [CT] Kouryu Shouten
  7. Oushin Inshu
  8. Oushin Zenkon - options
  9. Oushin Hanshi - recovers to Oushin
  10. Oushin Sokukon
  11. Back Turned - 

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Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Soukokukyu

Options from Soukokukyu (Work in Progress). Please use the names below the images to identify moves and ignore the names on the images. For strikes, the number within the brackets is the execution speed. For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Soukokukyu Option from these strings:
Chougeki
Honshin Tanka
Tanhi Chougeki
Haihanshou
Haishin Bentsui
Haishin Jouho Gyou’in
Haishin Taiho Gyou’in
Soukokukyu Tenshin

Soukokukyu Options
  1. [20] Kaibou Honshin - options
  2. [13] Ha’ou Kanshu - options
  3. [18] Kokukyu Danteki - options
  4. [26] Kokukyu Toutetsu
  5. [18] Kokukyu Zensou
  6. Kokukyu Gyou’in
  7. Jouho Gyou’in
  8. Tenshin Gyou’in - recovers to Soukokukyu Back Turned
  9. Soukokukyu Suiho (forward)
  10. Soukokukyu Suiho (back)
  11. Soukokukyu~Suiho
  12. Default Stance - 

--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).