My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 13, 2012

[Aoi] High Reversal

Default Stance - (Flow Chart Image)
High Reversal - Recovers Standing
(against opponent's right high punch) Uzuneri - Recovers Standing
(against opponent's left high punch) Tenshin Nyushin - Recovers Standing
(against opponent's right high kick) Edasaki - Recovers Standing
(against opponent's left high kick) Kusabi Otoshi - Recovers Standing
(against opponent's high circular) Konami - Recovers Standing
(against opponent's high two hands) Ryoukoromo - Recovers Standing
(against opponent's high two legs) Tsumuji - Recovers Standing
(against opponent's high head) Chidori - Recovers Standing
(against opponent's high elbow) Ryu no Agito - Recovers Standing
(against opponent's right high knee) Fusharin - Recovers Standing
(against opponent's left high knee) Ochibamai - Recovers Standing 


Uzuneri
High Reversal recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tenshin Nyushin
High Reversal recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Edasaki
High Reversal recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kusabi Otoshi
High Reversal recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Konami
High Reversal recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ryoukoromo
High Reversal recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tsumuji
High Reversal recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Chidori
High Reversal recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ryu no Agito
High Reversal recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Fusharin
Placeholder from mid reversal

Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ochibamai 
Placeholder from mid reversal
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Aoi - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

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