My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 12, 2012

[Shun] Jump

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Jump Forward - Recovers Crouching
          Touku Saishu - Recovers Standing
          Touku Soudoutai - Recovers Down (Face Up, Feet Toward)
                    Oushin
          Rakuchi Kanshu - Recovers Crouching
          Rakuchi Kashitai - Recovers Crouching
Jump Up - Recovers Crouching
          Touku Saishu - Recovers Standing
          Touku Soudoutai - Recovers Down (Face Up, Feet Toward)
                    Oushin
          Rakuchi Kanshu - Recovers Crouching
          Rakuchi Kashitai - Recovers Crouching
Jump Backward - Recovers Crouching
          Touku Saishu - Recovers Standing
          Touku Soudoutai - Recovers Down (Face Up, Feet Toward)
                    Oushin
          Rakuchi Kanshu - Recovers Crouching
          Rakuchi Kashitai - Recovers Crouching

Touku Saishu - (ascending) [P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Touku Soudoutai - (ascending) [K]
High Strike recovers Down (Face Up, Feet Toward)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Oushin (Touku Soudoutai) - (ascending) [Kg][P][t][K][t][G]
Maneuver recovers to Oushin
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rakuchi Kanshu - (descending) [P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rakuchi Kashitai - (descending) [K]
Low Strike recovers Crouching
-Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Run

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Run - Recovers Standing
          Touku Hitenhou - Recovers Down (Face Down, Head Toward)
                    Oushin Back Turned

Touku Hitenhou - (while running) [f_][P][t][K]
Mid Strike recovers Down (Face Down, Head Toward)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Oushin Back Turned (Touku Hitenhou) - (while running) [fg_][Pg][tg][Kg][P][t][K][t][G]
Maneuver recovers to Oushin Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Kasen Gyou'in

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)

Kasen Gyou’in Option from these strings:
Chougeki
Tenshin Haishu
Gyou'in Haishu
Kasen Chugeki

Kasen Gyou’in - Recovers Standing
          Kasen Gyou’in Hontentai - Recovers Standing
          Suiki Toshu - Recovers Standing
          Kasen Gyou’in Teishitsugeki - Recovers Standing
          Oushin - Recovers Standing

Kasen Gyou’in - [f][P][t][K][t][G]
Maneuver recovers Standing (+1 Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kasen Gyou’in Hontentai - (Kasen Gyou’in) [K]
Two High Strikes recover Standing (+1 Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Suiki Toshu - (Kasen Gyou’in) [P][t][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kasen Gyou’in Teishitsugeki - (Kasen Gyou’in) [P]
Mid Strike recovers Standing (+1 Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Oushin (Kasen Gyou’in) - (Kasen Gyou’in) [P][t][K][t][G]
Maneuver recovers to Oushin
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Oushin

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Oushin

Oushin - [b][db][d][df][f][P][t][K][t][G]
Maneuver recovers to Oushin
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Chubushin

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Chubushin - Recovers to Tentouritsu

Chubushin - [u][P][t][K][t][G]
Maneuver recovers to Tentouritsu
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Tentouritsu

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Tentouritsu

Tentouritsu - [f][df][d][db][b][P][t][K][t][G]
Maneuver recovers to Tentouritsu
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Zabantetsu (Default)

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Zabantetsu

Zabantetsu - [d][P][t][K][t][G]
Maneuver recovers to Zabantetsu
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Kousoku Kouhi

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Kousoku Kouhi (foreground) - Recovers Standing
          Kousoku Kouhi Fusshu - Recovers Standing
          Kousoku Kouhi Soushu - Recovers Standing

Kousoku Kouhi (background) - Recovers Standing
          Kousoku Kouhi Fusshu - Recovers Standing
          Kousoku Kouhi Soushu - Recovers Standing

Kousoku Kouhi - [db][P][t][K][t][G] or [ub][P][t][K][t][G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Kousoku Kouhi to foreground (top) and to background (bottom).

Miscellaneous Notes:


Maneuver recovers Standing













Kousoku Kouhi Fusshu - [dbg][Pg][tg][Kg][tg][Gg] or [ubg][Pg][tg][Kg][tg][Gg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kousoku Kouhi Soushu - [dbg][Pg][tg][Kg][tg][Gg] or [ubg][Pg][tg][Kg][tg][Gg][P][t][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Kousoku Zenhi

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Kousoku Zenhi (foreground) - Recovers Standing

Kousoku Zenhi (background) - Recovers Standing

Kousoku Zenhi - [df][P][t][K][t][G] or [uf][P][t][K][t][G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Kousoku Zenhi to foreground (top) and to background (bottom).

Miscellaneous Notes:


Maneuver recovers Standing













--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Koushinhi

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Koushinhi - Recovers Standing
          Koushinhi Fusshu - Recovers Standing

Koushinhi - [b][P][t][K][t][G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Koushinhi Fusshu - [bg][Pg][tg][Kg][tg][Gg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Gyou'inshu

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Gyou'inshu - Recovers Standing

Gyou’inshu - [P][t][K][t][G]
Maneuver recovers Standing (+1 Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Toushu Richu

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Toushu Richu - Recovers Standing

Toushu Richu - [b][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Gouhai Senbu

Default Stance - 10 Drinks
(Flow Chart Image)
Gouhai Senbu - Recovers Standing

Gouhai Senbu - [f][df][d][db][b][P][t][G]
High Throw recovers Standing (10+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 10 or more Drinks

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Tenshin Souko

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Tenshin Souko - Recovers Standing

Tenshin Souko - [f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Tenshin Soukeikyaku

Default Stance - 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Tenshin Soukeikyaku - Recovers Standing

Tenshin Soukeikyaku - [b][df][d][db][df][f][P][t][G]
High Throw recovers Standing (6+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 6 or more Drinks

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Tenshin Gyou'in Sousuimon

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Tenshin Gyou'in Sousuimon - Recovers Standing

Tenshin Gyou'in Sousuimon - [f][f][P][t][G]
High Throw recovers Standing (1+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Rengeki Tenshin Ousoushu

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Rengeki Tenshin Ousoushu - Recovers Standing

Rengeki Tenshin Ousoushu - [b][f][P][t][G]
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Suiho Tenshinchu

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Suiho Tenshinchu - Recovers Standing

Suiho Tenshinchu - [P][t][G]
High Throw recovers Standing (1+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Senpu Soutai

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Senpu Soutai - Recovers Crouching

Senpu Soutai - [df][K][t][G]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Zensen Soutai

Default Stance - 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
1 to 5 Drinks Flow Chart
Zensen Soutai - Recovers Crouching

6 Drinks Flow Chart
Zensen Soutai - Recovers Crouching
          Renzensen Soutai - Recovers Crouching

7 or more Drinks Flow Chart
Zensen Soutai - Recovers Crouching
          Renzensen Soutai - Recovers Crouching
                    Renkan Zensen Soutai - Recovers Crouching

Zensen Soutai - [d][K][t][G]
Low Strike recovers Crouching (+1 Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 1 or more Drinks

Miscellaneous Notes:



Renzensen Soutai - [dg][Kg][tg][Gg][K]
Low Strike recovers Crouching (6+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 6 or more Drinks

Miscellaneous Notes:



Renkan Zensen Soutai - [dg][Kg][tg][Gg][Kg][K]
Low Strike recovers Crouching (6+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 7 or more Drinks

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Tenshin Kashitai

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Tenshin Kashitai - Recovers Crouching

Tenshin Kashitai - [db][K][t][G]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Hantoutai

Default Stance - 10 Drinks
(Flow Chart Image)
Hantoutai - Recovers Standing
          Tenshi Kouryoutai - Recovers Standing

Hantoutai - [d][db][b][K]
Low Strike recovers Standing (8+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 10 or more Drinks

Miscellaneous Notes:



Tenshi Kouryoutai - [dg][dbg][bg][Kg][K]
High Strike recovers Standing (1+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 10 or more Drinks

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Koushu Katai

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Koushu Katai - Recovers Standing
          Koushu Rentai - Recovers Standing
                    Down (Face Down, Feet Toward)
          Down (Face Down, Feet Toward)

Koushu Katai - [db][K]
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Koushu Rentai - [dbg][Kg][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Down (Koushu Rentai) - [dbg][Kg][K] (hold [K])
Maneuver recovers Down (Face Down, Feet Toward)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Down (Koushu Katai) - [db][K] (hold [K])
Maneuver recovers Down (Face Down, Feet Toward)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Gyousentai

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Gyousentai - Recovers Crouching

Gyousentai - [d][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Haisenchu

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Haisenchu - Recovers Crouching
          Haisenchu Kaikakyaku - Recovers Crocuhing

Haisenchu - [db][P]
Special Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Haisenchu Kaikakyaku - [dbg][Pg][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Fukuchougeki

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Fukuchougeki - Recovers Crouching

Fukuchougeki - [d][P]
Special Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Tenshin Souchushou

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
Tenshin Souchushou - Recovers Standing
          Gyou’in Gyouteki - Recovers Down (Face Up, Feet Toward)
                    Oushin
          Toku’ou Douzan - Recovers Standing
          Oushin

Tenshin Souchushou - [f][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Gyou’in Gyouteki - [fg][Pg][tg][Kg] (hit) [K]
Mid Strike recovers Down (Face Up, Feet Toward)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Oushin (Gyou’in Gyouteki) - [fg][Pg][tg][Kg] (hit) [Kg][P][t][K][t][G]
Maneuver recovers to Oushin
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Toku’ou Douzan - [fg][Pg][tg][Kg] (hit) [P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Oushin (Tenshin Souchushou) - [fg][Pg][tg][Kg] (hit) [P][t][K][t][G]
Maneuver recovers to Oushin
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).