Flamingo - (Flow Chart Image)
Rapid Kick 1 - Recovers to Flamingo
Rapid Kick 2 - Recovers to Flamingo
Side Kick Combination - Recovers Standing
Backer Shift Combination - Recovers Standing
Switch Low Combination - Recovers Standing
Switch Low and High Combination - Recovers to Flamingo
Step - Recovers Standing
Rapid Kick 1 - [K]
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Rapid Kick 2 - [Kg][K]
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Side Kick Combination - [Kg][Kg][K]
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Backer Shift Combination - [Kg][Kg][Kg][K]
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Switch Low Combination - [Kg][Kg][d][K]
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Switch Low and High Combination - [Kg][Kg][dg][Kg][K]
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Step (Switch Low and High Combination) - [Kg][Kg][dg][Kg][Kg][P][t][K][t][G]
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
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Index
Version: VF5FS Version A.1
References:
1. Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).