My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

February 7, 2013

[Jeffry] Spin Knuckle

Back Turned - (Flow Chart Image)
Spin Knuckle - Recovers Standing
          Double Knuckle - Recovers Standing
                    Upper - Recovers Standing
          Knuckle Kick - Recovers Standing
                    Combo Pile Bunker - Recovers Standing
          Body Blow - Recovers Standing
                    Head Cut Smash - Recovers Standing
                    Threat Stance - Recovers Standing

Spin Knuckle - [P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jeffry - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jeffry] Back Kick

Back Turned - (Flow Chart Image)
Back Kick - Recovers Standing

Back Kick - [K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jeffry - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jeffry] Back Double Hammer

Back Turned - (Flow Chart Image)
Back Double Hammer - Recovers Standing

Back Double Hammer - [d][P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jeffry - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jeffry] Back Heel Kick

Back Turned - (Flow Chart Image)
Back Heel Kick - Recovers Standing

Back Heel Kick - [d][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jeffry - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).