Default Stance - (Flow Chart Image)
Rocket Discharge from these strings:
Jab
High-Speed Jab
High Kick
Spinning Thrust Kick
Back Knuckle
Death Scythe Slash
Head Smash Kick
Darkness Smash
Shadow Spear
Fade Roll Kick
Toe Kick
Jumping Savate
Shadow Lance
Drop Kick
Low Kick
Tiger Step
Zero G Flight
(default) /
(back turned)
Jump and Sawbutt (from Jump)
Shouda
Rocket Discharge - Hold input to remain in Rocket Discharge - Recovers Standing
Tope Mortal - Recovers Down (Face Up, Feet Toward)
Sunrise Knee - Recovers Standing
Cartwheel Kick - Recovers Standing
Screw Leg Lariat - Recovers Standing
Rocket Discharge - Recovers Standing
Space Rolling Elbow - Recovers Standing or Down
Flying Cross Chop - Recovers Down
(Face Up, Side Turned)
Drop Kick - Recovers Standing
Rocket Discharge - Recovers Standing
Low Drop Kick - Recovers Crouching
Dj Vu - Recovers Standing
Super Rana - Recovers Standing
Demon Dance - Recovers Back Turned
Demon's Tail - Recovers Standing
Rocket Discharge - Recovers Standing
Fake Roll - Recovers Crouching
Venus - Recovers Standing
Venus Diversion - Recovers Standing
(By Wall)
Rocket Discharge - Recovers Standing
Rocket Discharge
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Tope Mortal
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Sunrise Knee
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Cartwheel Kick
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Screw Leg Lariat
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Rocket Discharge (Screw Leg Lariat)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Space Rolling Elbow
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Flying Cross Chop
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Drop Kick
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Rocket Discharge (Drop Kick)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Low Drop Kick
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Dj Vu
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Super Rana
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Demon Dance
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Demon's Tail
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Rocket Discharge (Demon's Tail)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Fake Roll
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Venus
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Venus Diversion
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
--------------------------------
Blaze -
Main Page /
Index
Version: VF5FS Version A.1
References:
1. Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).