My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

August 13, 2013

[Lei] Dokuritsu Shiki

Options from Dokuritsu Shiki (Work in Progress). Please use the names below the images to identify moves and ignore the names on the images. For strikes, the number within the brackets is the execution speed. For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Dokuritsu Shiki Option from these stances:
Default Stance
Hai Shiki
Nehan Shiki
Kyo Shiki
Back Turned
Kyo Shiki Back Turned

Dokuritsu Shiki Option from these strings:
Chugeki
Sokutankyaku
Shouhikyaku
Toukyaku
Haikengeki (Back Turned, Hai Shiki Back Turned, and Kyo Shiki Back Turned)
Housui
Koudantai
Bokutai
Tenshin Housui
Haishin Kasoushou

Dokuritsu Shiki Options
  1. [14] Shouhikyaku - optons
  2. [15] Shinpo Bunkyaku
  3. [15] Juji Toukyaku - options
  4. [17] Senshin Toushou
  5. [17] Rakuho Gekitou - options
  6. [20] Fukushintai - recovers to Hai Shiki
  7. [25] Sokushin Zensoutai
  8. [25] Sokushin Kousoutai
  9. Dokuritsu Senshou
  10. Zenten - options
  11. Kyo Shiki
  12. Hai Shiki
  13. Nehan Shiki
  14. Default Stance - 

Dokuritsu Shiki - [u][P][t][K][t][G]
Dokuritsu Shiki
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:




--------------------------------
Lei - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lei] Dokuritsu Shiki Back Turned

Options from Dokuritsu Shiki Back Turned (Work in Progress). Please use the names below the images to identify moves and ignore the names on the images. For strikes, the number within the brackets is the execution speed. For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Dokuritsu Shiki Back Turned Option from:
Hai Shiki Back Turned

Dokuritsu Shiki Back Turned Options
  1. [14] Koushitai
  2. [17] Haishin Chugeki - recovers to Koko Shiki
  3. Zenten - 
  4. Hai Shiki Back Turned - 
  5. Back Turned - 

--------------------------------
Lei - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lei] Hai Shiki Back Turned

Options from Hai Shiki Back Turned (Work in Progress). Please use the names below the images to identify moves and ignore the names on the images. For strikes, the number within the brackets is the execution speed. For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Hai Shiki Back Turned Option from:
Dokuritsu Shiki Back Turned

Hai Shiki Back Turned Options
  1. [11] Haikengeki - options 
  2. [14] Haishin Sentai - recovers to Hai Shiki
  3. [16] Haishin Zaban Hekishou
  4. Bokutai Back Turned - options 
  5. Dokuritsu Shiki Back Turned - 
  6. Back Turned - 
  7. Turn Around - 
  8. Hai Shiki Shinpo - 

--------------------------------
Lei - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Shun] Soukokukyu Back Turned

Options from Soukokukyu Back Turned (Work in Progress). Please use the names below the images to identify moves and ignore the names on the images. For strikes, the number within the brackets is the execution speed. For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Soukokukyu Back Turned Option from these strings:
Getsuga Gakushu
Chougeki
Tenshin Haishu
Gyou'in Haishu 
Haihanshou
Ousou Sengeki

Soukokukyu Back Turned Options
  1. [24] Haishin Ryoutai
  2. [24] Haishin Bentsui - options
  3. [36] Haishin Bokuko - options
  4. [47] Kokukyu Honda
  5. [18] Rouko Haibi
  6. Haishin Gyou’in
  7. Haishin Jouho Gyou’in - recovers to Soukokukyu
  8. Haishin Taiho Gyou’in - recovers to Soukokukyu
  9. Soukokukyu Tenshin - recovers to Soukokukyu
  10. Soukokukyu Suiho (back)
  11. Soukokukyu~Suiho
  12. Back Turned - 

--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Lei] Hai Shiki

Options from Hai Shiki (Work in Progress). Please use the names below the images to identify moves and ignore the names on the images. For strikes, the number within the brackets is the execution speed. For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Hai Shiki Option from these stances:
Default Stance
Dokuritsu Shiki
Nehan Shiki
Kyo Shiki
Koko Shiki
Back Turned
Kyo Shiki Back Turned

Hai Shiki Option from these strings:
Chugeki
Sokutankyaku
Haisenkyaku
Gaiken
Rousou Senka
Haikengeki (Back Turned, Hai Shiki Back Turned, and Kyo Shiki Back Turned)
Haishin Sentai (Back Turned, Kyo Shiki Back Turned, and Hai Shiki Back Turned)
Touku Hairenkyaku (Back Turned and Kyo Shiki Back Turned)
Fukushintai
Juji Toukyaku
Haishin Kasoushou
Youho Shouken
Hairenkyaku

Hai Shiki Options
  1. [10] Housui - options
  2. [23] Senpukyaku -
  3. [16] Koudantai - recovers to Dokuritsu Shiki
  4. [19] Senshippo
  5. [21] Hai Shiki Zensoutai
  6. Bokutai - optons 
  7. Hai Shiki Shinpo
  8. Hai Shiki Taiho
  9. Kyo Shiki
  10. Dokuritsu Shiki
  11. Nehan Shiki
  12. Default Stance - 

Hai Shiki - [d][P][t][K][t][G]
Hai Shiki
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Lei - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).