My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 23, 2012

[Jean] Jump

Default Stance - (Flow Chart Image)
Jump Forward - Recovers Crouching
                          Tobi Yokogeri - Recovers Standing
                          Tobi Enpi - Recovers Standing
                          Tobi Ushiro Mawashigeri - Recovers Standing
                          Tobi Shitanagi Shutou - Recovers Crouching
Jump Up - Recovers Crouching
                          Tobi Yokogeri - Recovers Standing
                          Tobi Enpi - Recovers Standing
                          Tobi Ushiro Mawashigeri - Recovers Standing
                          Tobi Shitanagi Shutou - Recovers Crouching
Jump Backward - Recovers Crouching
                          Tobi Yokogeri - Recovers Standing
                          Tobi Enpi - Recovers Standing
                          Tobi Ushiro Mawashigeri - Recovers Standing
                          Tobi Shitanagi Shutou - Recovers Crouching

Tobi Yokogeri
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tobi Enpi
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tobi Ushiro Mawashigeri
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tobi Shitanagi Shutou
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Run

Default Stance - (Flow Chart Image)
Run - Recovers Standing
          Tobi Sokutougeri - Recovers Standing

Tobi Sokutougeri
Special High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Matoi'uke

Default Stance - (Flow Chart Image)
Matoi'uke - Recovers Standing
          Gyaku Seikenzuki - Recovers Standing

Matoi'uke
Sabaki recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Gyaku Seikenzuki
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Harai'uke

Default Stance - (Flow Chart Image)
Harai'uke - Recovers Standing
          Gyaku Seikenzuki - Recovers Standing

Harai'uke
Sabaki recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Gyaku Seikenzuki
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Hikiguruma Nidan'uchi

Default Stance - (Flow Chart Image)
Hikiguruma Nidan'uchi - Recovers Standing

Hikiguruma Nidan'uchi
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Haki Renshu

Default Stance - (Flow Chart Image)
Haki Renshu - Recovers Standing

Haki Renshu
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Tenkai Rekkoushu

Default Stance - (Flow Chart Image)
Tenkai Rekkoushu - Recovers Standing

Tenkai Rekkoushu
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Hekireki Kou'en

Default Stance - (Flow Chart Image)
Hekireki Kou'en - Recovers Standing

Hekireki Kou'en
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Raisen Kakato Otoshi

Default Stance - (Flow Chart Image)
Raisen Kakato Otoshi - Recovers Standing

Raisen Kakato Otoshi
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Renge Karitsumi

Default Stance - (Flow Chart Image)
Renge Karitsumi - Recovers Standing

Renge Karitsumi
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Shitanagi Shutou

Default Stance - (Flow Chart Image)
Shitanagi Shutou - Recovers Crouching

Shitanagi Shutou
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Sune'ori

Default Stance - (Flow Chart Image)
Sune'ori - Recovers Standing

Sune'ori
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Gedan Mawashigeri

Default Stance - (Flow Chart Image)
Gedan Mawashigeri - Recovers Standing
          Joudan Mawashigeri - Recovers Standing

Gedan Mawashigeri - [d][K]
Low Strike recovers Standing
Frame Data:
Execution: 18 (2 Active)
G: -8
H: -3 (13 damage)
CH: +4
Total Frames 46 (no contact)

Properties and Description: Semicircular Strike (avoidable from the back side of the character); Feet Position Change

Miscellaneous Notes: Gedan Mawashigeri (下段回し蹴り) translates to Low Roundhouse Kick or Turning Kick.



Joudan Mawashigeri - [dg][Kg][K]
High Strike recovers Standing
Frame Data:
Execution: 16 (2 Active)
G: -6
H: opponent down (-2 on Taka) (16 damage)
CH: opponent down
Total Frames 46 (no contact)

Properties and Description:

Miscellaneous Notes: Gedan~Joudan Mawashigeri (下段〜上段回し蹴り) translates to Low~High Roundhouse Kick or Turning Kick.



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Kagami Gedan Mawashigeri

Default Stance - (Flow Chart Image)
Kagami Gedan Mawashigeri - Recovers Crouching

Kagami Gedan Mawashigeri
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Shitamaeken

Default Stance - (Flow Chart Image)
Shitamaeken - Recovers Crouching

Shitamaeken
Special Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Oiseikenzuki

Default Stance - (Flow Chart Image)
Oiseikenzuki - Recovers Standing

Oiseikenzuki
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Hou'ou Kourui Otoshi

Default Stance - (Flow Chart Image)
Hou'ou Kourui Otoshi - Recovers Standing
          Hou'ou Kouyoku'uchi - Recovers Standing
                    Hou'ou Enshizuki - Recovers Standing

Hou'ou Kourui Otoshi
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hou'ou Kouyoku'uchi
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hou'ou Enshizuki
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Nozuchi

Default Stance - (Flow Chart Image)
Nozuchi - Recovers Standing

Nozuchi
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Tadan Kubigeri

Default Stance - (Flow Chart Image)
Tadan Kubigeri - Recovers Standing
Tadan Kubigeri~Cancel - Recovers Standing
          Gishin Renge Karitsumi - Recovers Standing

Tadan Kubigeri
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tadan Kubigeri~Cancel
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Gishin Renge Karitsumi
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Doumawashi Kaitengiri

Default Stance - (Flow Chart Image)
Doumawashi Kaitengiri - Recovers Standing

Doumawashi Kaitengiri
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Enpi Kurenai Naraku

Default Stance - (Flow Chart Image)
Enpi Kurenai Naraku - Recovers Standing

Enpi Kurenai Naraku
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Oihiji

Default Stance - (Flow Chart Image)
Oihiji - Recovers Standing

Oihiji
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Nukitesashi

Default Stance - (Flow Chart Image)
Nukitesashi - Recovers Standing

Nukitesashi
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Chudan Ushiro Mawashigeri

Default Stance - (Flow Chart Image)
Chudan Ushiro Mawashigeri (chargeable) - Recovers Standing
Gishin Ura'eishu - Recovers Standing 
Chudan Ushiro Mawashigeri (maximum charge) - Recovers Standing
          Kyoshin Gyakuken - Recovers Standing
                    Kyoshin Renken - Recovers Standing
                              Kyoshin Kourengeki - Recovers Standing
          Kyoshin Gedanshu - Recovers Standing
                    Kyoshin Nirenshu - Recovers Standing  

Chudan Ushiro Mawashigeri
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Gishin Ura'eishu
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kyoshin Options (Chudan Ushiro Mawashigeri)
Kyoshin Options: Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Kyoshin Options: Low Strike recovers Standing













--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Konohana Sakuya

Default Stance - (Flow Chart Image)
Konohana Sakuya - Recovers Standing
          Sakura Tsubomi - Recovers Standing  
                    Sakura Hokorobi - Recovers Standing
                              Sakura Fubuki - Recovers Standing

The name for the 4 moves combined is Hizakura Midarezaki

Konohana Sakuya
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Sakura Tsubomi
Attack Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Sakura Hokorobi
Throw Combo recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Sakura Fubuki
Throw Combo recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Agezuki

Default Stance - (Flow Chart Image)
Agezuki - Recovers Standing

Agezuki
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jean] Maegeri

Default Stance - (Flow Chart Image)
Maegeri (chargeable) - Recovers Standing
Gishin Ura'eishu - Recovers Standing 
Maegeri (maximum charge) - Recovers Standing
          Kyoshin Gyakuken - Recovers Standing
                    Kyoshin Renken - Recovers Standing
                              Kyoshin Kourengeki - Recovers Standing
          Kyoshin Gedanshu - Recovers Standing
                    Kyoshin Nirenshu - Recovers Standing  
          Inabikari - Recovers Standing 
                    Inazumazuki (chargeable)- Recovers Standing 
                    Gishin Kougetsu Kashu - Recovers Standing
                    Inazumazuki (maximum charge) - Recovers Standing
                             Kyoshin Gyakuken - Recovers Standing
                                        Kyoshin Renken - Recovers Standing
                                                   Kyoshin Kourengeki - Recovers Standing
                             Kyoshin Gedanshu - Recovers Standing
                                        Kyoshin Nirenshu - Recovers Standing

Maegeri
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Gishin Ura'eishu
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kyoshin Options (Maegeri)
Kyoshin Options: Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Kyoshin Options: Low Strike recovers Standing













Inabikari
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Inazumazuki
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Gishin Kougetsu Kashu
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kyoshin Options (Inazumazuki)
Kyoshin Options: Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Kyoshin Options: Low Strike recovers Standing













--------------------------------
Jean - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).