Note: The blog is going through changes and the Introduction entry is currently outdated.
The goal of the VF Moves Project is to be a visual and intuitive resource for Virtua Fighter 5 Final Showdown, where people can learn different nuances of the game. If you are looking for more directed instructions on how to play the game, here is a list of recommended tutorials. For the most current discussion and information in all aspects related to Virtua Fighter, please check Virtua Fighter Dot Com. A list of additional resources can be found in the acknowledgement section (these can be in Japanese). Finally, one of the very first thing you want to learn about the game's system is the buffer system.
For the best viewing of the VF Moves Project, please use Mozilla Firefox or Google Chrome. Currently, there are some minor issues with the blog when viewed in either browsers.
To help find your way through the blog, each character have two directories--a home page and an index page--on the right column side. The System Analyses and Commentaries lists all blog posts related to general game analyses and commentaries. Below are links to each character's Default Stance page. The moves are first categorized by attack property, then either by execution speed or throw direction (in the brackets "[ ]"):
Akira Default Stance
Aoi Default Stance
Blaze Default Stance
Brad Default Stance
Eileen Default Stance
Goh Default Stance
Jacky Default Stance
Jean Default Stance
Jeffry Default Stance
Kage Default Stance
Lau Default Stance
Lei Default Stance
Lion Default Stance
Pai Default Stance
Sarah Default Stance
Shun Default Stance
Taka Default Stance
Vanessa Defensive Style
Vanessa Offensive Style
Wolf Default Stance
Dural Rapid Mode
Dural Massive Mode
Note: In the future, slideshows will be removed and a different visual method will be used for the stance pages.