My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

January 10, 2013

[Blaze] Zero G Flight (Back Turned)

Back Turned - (Flow Chart Image)
Zero G Flight - Recovers Standing
          Rocket Discharge - Recovers Standing

Zero G Flight
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rocket Discharge (Zero G Flight)
Maneuver to Rocket Discharge recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Blaze - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Blaze] Ciclon Estacas

Back Turned - (Flow Chart Image)
Ciclon Estacas - Recovers Standing

Ciclon Estacas
High Catch Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Blaze - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Blaze] Rebs Low Kick

Back Turned - (Flow Chart Image)
Rebs Low Kick - Recovers Crouching

Rebs Low Kick
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Blaze - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Blaze] Meteor Impact

Back Turned - (Flow Chart Image)
Meteor Impact - Recovers Standing

Meteor Impact
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Blaze - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Blaze] Darkness Hammer

Back Turned - (Flow Chart Image)
Darkness Hammer - Recovers Standing

Darkness Hammer
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Blaze - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Blaze] Behind Heel Kick

Back Turned - (Flow Chart Image)
Behind Heel Kick - Recovers Standing
          Guillotina con Giro - Recovers Standing

Behind Heel Kick
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Guillotina con Giro
Attack Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Blaze - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Blaze] Poison Mist

Back Turned - (Flow Chart Image)
Poison Mist - Recovers Standing

Poison Mist
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Blaze - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Blaze] Stab Blade

Back Turned - (Flow Chart Image)
Stab Blade - Recovers Standing

Stab Blade
Special High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Blaze - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Blaze] Shouda

Back Turned - (Flow Chart Image)
Shouda - Recovers Standing
          Quick Hook - Recovers Standing
                    Keen Edge Combo - Recovers Standing
                              Burnout Combo - Recovers Standing
                                        Rocket Discharge - Recovers Standing 
                    Outrage Combo - Recovers Standing 
          High Kick - Recovers Standing
          High Kick~Cancel - Recovers Standing
          Low Kick - Recovers Standing

Shouda
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Blaze - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Blaze] Momentary Touchdown

Back Turned - (Flow Chart Image)
Default
Momentary Touchdown - Recovers Standing                                    
                                       Flying Body Press - Recovers Standing; On miss, recovers Down (Face Down, Side)
                                       From Fence to Target - Recovers Crouching
                                       Deep Impact - Recovers Standing; On miss recovers Down (Face Up, Feet Toward)
                                       Zero G Infinity - Recovers Standing

Momentary Touchdown
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes: wall in front or back



Flying Body Press
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



From Fence to Target
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Deep Impact
High Catch Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Zero G Infinity
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Blaze - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).