My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 13, 2012

[Aoi] Wakigarami

Default Stance - (Flow Chart Image)
Wakigarami - Recovers Standing
          Yumigatame - Recovers Standing
                    Kaibiki - Recovers Standing
                    Kaibiki (Escaped) - Recovers
                    Ebi'ori - Recovers Standing
                    Ebi'ori (Escaped) - Recovers
          Yumigatame (Escaped) - Recovers
          Itomaki - Recovers Standing 
          Itomaki (Escaped) - Recovers
Wakigarami (Escaped) - Recovers

Wakigarami
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


High Throw recovers Standing













Yumigatame
Throw Combo recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Kaibiki
Throw Combo recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ebi'ori
Throw Combo recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Itomaki
Throw Combo recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Aoi - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

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