My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 21, 2012

[Kage] Kodachinuki

Default Stance - (Flow Chart Image)
Kodachinuki - Recovers Back Turned
          Ryubigeri - Recovers Back Turned
                    Tenshin Agokudaki - Recovers Standing
          Hagakure-ryu You Jumonju Kamae Back Turned
          Hagakure-ryu In Shippujin Back Turned

Kodachinuki - [b][K]
Mid Strike recovers Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ryubigeri - [bg][Kg][K]
Special Low Strike recovers Back Turned 
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tenshin Agokudaki - [bg][Kg][Kg][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hagakure-ryu You Jumonji Kamae Back Turned (Kodachinuki) - [b][K] (hold [K])
Maneuver recovers to Jumonji Kamae Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hagakure-ryu In Shippujin Back Turned (Kodachinuki) - [bg][Kg][P][t][K][t][G]
Maneuver recovers to Shippujin Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

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