My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 21, 2012

[Kage] Sokudan

Default Stance - (Flow Chart Image)
Sokudan - Recovers Standing
          Resshou - Recovers Standing
                    Sandangeki - Recovers Standing
                              Sandan Fujinkyaku - Recovers Standing
                              Sandan Urageri - Recovers Standing
                    Rekkukyaku - Recovers Standing
                              Rekku Renkyaku - Recovers Crouching
                    Resshou Youjingaeri - Recovers Back Turned
                              Sandan Youjin Urageri - Recovers Standing
          Sokudangasane - Recovers Standing
                    Hagakure-ryu In Shippujin
          Sokudangasane~Cancel - Recovers Standing

Sokudan - [db][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Sokudangasane - [dbg][Pg][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hagakure-ryu In Shippujin (Sokudangasane) - [dbg][Pg][Kg][P][t][K][t][G]
Maneuver recovers to Hagakure-ryu In Shippujin
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Sokudangasane~Cancel - [dbg][Pg][K][G]
Add caption
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Kage - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

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