Welcome to the Early Build of the VF Moves Project. Currently, this is a bare backbone blog for Virtua Fighter 5: Final Showdown with hopes that it would be a useful resource in the future. If this is the first time visiting, I recommend checking out the Introduction post.

[Shun] Oushin Zenkon

Oushin - (Flow Chart Image)
0 to 7 Drinks Flow Chart
Oushin Zenkon - Recovers Standing
          Zenkon Suikou - Recovers Standing
          Zenkon Sentai - Recovers Crouching

8 or more Drinks Flow Chart
Oushin Zenkon - Recovers Standing
          Zenkon Suikou - Recovers Standing
                    Konshin Saigeki - Recovers Standing
          Zenkon Sentai - Recovers Crouching

Oushin Zenkon - [f][P][t][K][t][G]
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Zenkon Suikou - [fg][Pg][tg][Kg][tg][Gg][P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Konshin Saigeki - [fg][Pg][tg][Kg][tg][Gg][Pg][P]
Mid Strike recovers Standing (8+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 8 or more Drinks

Miscellaneous Notes:



Zenkon Sentai - [fg][Pg][tg][Kg][tg][Gg][K]
Add caption
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

No comments:

Post a Comment