My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 13, 2012

[Aoi] Hou'oushu

Default Stance - (Flow Chart Image)
Hou'oushu - Recovers Standing

Hou'oushu
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Aoi - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Aoi] Chudan Hiji'ate

Default Stance - (Flow Chart Image)
Chudan Hiji'ate - Recovers Standing
          Tsumujisakura - Recovers Standing
          Sudome - Recovers Standing

Chudan Hiji'ate
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tsumujisakura
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Sundome (Tsumujisakura)
Maneuver to Sundome recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Aoi - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Aoi] Ryoushi

Default Stance - (Flow Chart Image)
Ryoushi - Recovers Standing

Ryoushi
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Aoi - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Aoi] Shigure

Default Stance - (Flow Chart Image)
Shigure - Recovers Standing

Shigure
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Aoi - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Aoi] Ryusen

Default Stance - (Flow Chart Image)
Ryusen (Foreground) - Recovers Standing
          Ryusen Soushou - Recovers Standing
          Ryusen Soushou~Sundome - Recovers Standing
          Ryubu - Recovers Back Turned
Ryusen (Foreground)~Sundome - Recovers Back Turned

Ryusen (Background) - Recovers Standing
          Ryusen Soushou - Recovers Standing
          Ryusen Soushou~Sundome - Recovers Standing
          Ryubu - Recovers Back Turned
Ryusen (Background)~Sundome - Recovers Back Turned

Ryusen
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ryusen Soushou
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Sundome (Ryusen Soushou)
Maneuver to Sundome recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ryubu
Maneuver recovers to Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Sundome (Ryusen)
Maneuver recovers to Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Aoi - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Aoi] Jousei Ryusenshou

Default Stance - (Flow Chart Image)
Jousei Ryusenshou - Recovers Standing
Sundome - Recovers Standing

Jousei Ryusenshou
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Sundome (Jousei Ryusenshou)
Maneuver to Sundome recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Aoi - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Aoi] Ougimai

Default Stance - (Flow Chart Image)
Ougimai - Recovers Back Turned
          Tachikaze - Recovers Standing
          Sundome - Recovers Standing
          Tenchi In'you - Recovers Standing

Ougimai
High Strike recovers to Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tachikaze
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Sundome (Tachikaze)
Maneuver to Sundome recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tenchi In'you (Ougimai)
Maneuver to Tenchi In'you recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Aoi - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).