My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 16, 2012

[Brad] Rapid Double Jab

Default Stance - (Flow Chart Image)
Rapid Double Jab - Recovers Standing
          Rapid Shot Upper - Recovers Standing
                    Phasing Hook (Foreground) - Recovers Standing
                    Phasing Hook (Background) - Recovers Standing
                    Cross Counter Hook - Recovers Standing
                    Rapid Combination - Recovers Standing 
          Ducking - Recovers Standing 
          Slipping (Foreground) - Recovers Standing
          Slipping (Background) - Recovers Standing

Rapid Double Jab
Two High Strikes recover Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rapid Shot Upper
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Phasing Hook
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Cross Counter Hook
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rapid Combination
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ducking (Rapid Double Jab)
Maneuver to Ducking recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Slipping (Rapid Double Jab)
Maneuver to Slipping recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Brad - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

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