Stopping - Recovers Standing
Mobility Jab - Recovers Standing
Teep Combination - Recovers Standing
Ducking - Recovers Standing
Slipping (Foreground) - Recovers Standing
Slipping (Background) - Recovers Standing
Ducking - Recovers Standing
Slipping (Foreground) - Recovers Standing
Slipping (Background) - Recovers Standing
Stopping
Mid Strike recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Mobility Jab
High Strike recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Teep Combination
Mid Strike recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Ducking (Mobility Jab)
Maneuver to Ducking recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Slipping (Mobility Jab)
Maneuver to Slipping recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Ducking (Stopping)
Maneuver to Ducking recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Slipping (Stopping)
Maneuver to Slipping recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
--------------------------------
Brad - Main Page / Index
Version: VF5FS Version A.1
References:
1. Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).
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