(Flow Chart Image)
Kousoku Kouhi (foreground) - Recovers Standing
Kousoku Kouhi Fusshu - Recovers Standing
Kousoku Kouhi Soushu - Recovers Standing
Kousoku Kouhi (background) - Recovers Standing
Kousoku Kouhi Fusshu - Recovers Standing
Kousoku Kouhi Soushu - Recovers Standing
Kousoku Kouhi - [db][P][t][K][t][G] or [ub][P][t][K][t][G]
Maneuver recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description: Kousoku Kouhi to foreground (top) and to background (bottom).
Miscellaneous Notes:
Maneuver recovers Standing |
Kousoku Kouhi Fusshu - [dbg][Pg][tg][Kg][tg][Gg] or [ubg][Pg][tg][Kg][tg][Gg][P]
High Strike recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Kousoku Kouhi Soushu - [dbg][Pg][tg][Kg][tg][Gg] or [ubg][Pg][tg][Kg][tg][Gg][P][t][K]
High Strike recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
--------------------------------
Shun - Main Page / Index
Version: VF5FS Version A.1
References:
1. Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).
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