My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 12, 2012

[Shun] Getsuga Gakushu

Default Stance - No Drinks / 1 Drink / 6 Drinks / 8 Drinks / 10 Drinks
(Flow Chart Image)
0 to 1 Drink Flow Chart
Getsuga Gakushu - Recovers Standing
          Rensai Gakushu - Recovers Standing
                    Rengeki Gakushu - Recovers Standing

2 to 3 Drinks Flow Chart
Getsuga Gakushu - Recovers Standing
          Rensai Gakushu - Recovers Standing
                    Rengeki Gakushu - Recovers Standing
          Getsuga Gyou’in - Recovers Standing
          Getsuga Gyou’in~Cancel - Recovers to Soukokukyu Back Turned

4 to 5 Drinks Flow Chart
Getsuga Gakushu - Recovers Standing
          Rensai Gakushu - Recovers Standing
                    Rengeki Gakushu - Recovers Standing
                    Rensai Gyou’in - Recovers Standing
                    Rensai Gyou’in~Cancel - Recovers to Soukokukyu Back Turned
          Getsuga Gyou’in - Recovers Standing
          Getsuga Gyou’in~Cancel - Recovers to Soukokukyu Back Turned

6 or more Drinks Flow Chart
Getsuga Gakushu - Recovers Standing
          Rensai Gakushu - Recovers Standing
                    Rengeki Gakushu - Recovers Standing
                              Rengeki Gyou’in - Recovers Standing
                              Rengeki Gyou’in~Cancel - Recovers to Soukokukyu Back Turned
                    Rensai Gyou’in - Recovers Standing
                    Rensai Gyou’in~Cancel - Recovers to Soukokukyu Back Turned
          Getsuga Gyou’in - Recovers Standing
          Getsuga Gyou’in~Cancel - Recovers to Soukokukyu Back Turned

Getsuga Gakushu - [b][f][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rensai Gakushu - [bg][fg][Pg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rengeki Gakushu - [bg][fg][Pg][Pg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rengeki Gyou’in - [bg][fg][Pg][Pg][Pg][P][t][K]
Mid Strike recovers Standing (6+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 6 or more Drinks

Miscellaneous Notes:



Rengeki Gyou’in~Cancel - [bg][fg][Pg][Pg][Pg][P][t][K][b]
Maneuver recovers to Soukokukyu Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 6 or more Drinks

Miscellaneous Notes:



Rensai Gyou’in - [bg][fg][Pg][Pg][P][t][K]
Mid Strike recovers Standing (1+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 4 or more Drinks

Miscellaneous Notes:



Rensai Gyou’in~Cancel - [bg][fg][Pg][Pg][P][t][K][b]
Maneuver recovers to Soukokukyu Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 4 or more Drinks

Miscellaneous Notes:



Getsuga Gyou’in - [bg][fg][Pg][P][t][K]
Mid Strike recovers Standing (1+ Drinks)
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 2 or more Drinks

Miscellaneous Notes:



Getsuga Gyou’in~Cancel - [bg][fg][Pg][P][t][K][b]
Maneuver recovers to Soukokukyu Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Requires 2 or more Drinks

Miscellaneous Notes:



--------------------------------
Shun - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

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