Interrupt Moves from these strings:
Shusshou
Soumensou
Touku Geimentai
Matsumensou
Taisei Honsou
Honshin Senputai
Douchu
Enkou Chousou
Jinraishou
Tenshin Rinheki
Koushi Kouzan
Ribyou Hoso
Enkou Tekitou
Goku Kouhon
Goku Shicchi
Rakuchi Bougetsu
Rakuten Hagetsu
Zenkuhon
Enkou Nyudou
Haishin Gekichou
Touho Shikei
Kasoukyaku
There are 4 Interrupt Moves:
Goku Shicchi - Recovers Standing
Goku Santeki - Recovers Standing
Goku Kouzan - Recovers Standing
Koushi Renzan - Recovers Standing
Interrupt Moves options
Cancel Moves options
Shicchi Bansoutai - Recovers Crouching
Byakuren Konsui - Recovers Crouching
Tenpu Choubikyaku - Recovers Crouching
Zenkuhon - Recovers Standing
Zenkuhon Rakutai - Recovers Standing
Zenku Soutsui - Recovers Standing
Rakuchi Senshintai - Recovers Standing
Rakuchi Bansoutai - Recovers Crouching
Byakuren Konsui - Recovers Crouching
Tenpu Choubikyaku - Recovers Crouching
Taisei Soumen - Recovers Standing
Interrupt Moves options
Moves Forward - Recovers Standing
Moves Sideway (Foregroumd) - Recovers Standing
Moves Sideway (Background) - Recovers Standing
Rakuchi Bougetsu - Recovers Crouching
Enkou Bokuchou - Recovers Standing
Interrupt Moves options
Cancel Moves options
Koushuhon - Recovers Standing
Rakuten Hagetsu - Recovers Standing
Kouten Sensou - Recovers Standing
Touten Sensou - Recovers Standing
Hiten Hafu - Recovers Standing
Interrupt Moves options
Cancel Moves options
Rakuchi Settai - Recovers Crouching
Goku Honshin - Recovers Back Turned
Honshin Matsumensou - Recovers Standing
Rakka Rougeki - Recovers Standing
Honshin Soutai - Recovers Crouching
Goku Hekitai - Recovers Standing
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Eileen - Main Page / Index
Version: VF5FS Version A.1
References:
1. Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).
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