My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 17, 2012

[Eileen] Goku Shicchi (Interrupt Move)

Default Stance - (Flow Chart Image)
Goku Shicchi - Recovers Standing
          Goku Santeki - Recovers Standing
          Goku Kouzan - Recovers Standing
                    Koushi Renzan - Recovers Standing
                    Interrupt Moves options
                    Cancel Moves options
          Shicchi Bansoutai - Recovers Standing
                    Byakuren Konsui - Recovers Standing
                              Tenpu Choubikyaku - Recovers Standing 
          Zenkuhon - Recovers Standing
                    Zenkuhon Rakutai - Recovers Standing
                    Zenku Soutsui - Recovers Standing
                    Rakuchi Senshintai - Recovers Standing
                    Rakuchi Bansoutai - Recovers Crouching
                              Byakuren Konsui - Recovers Crouching
                                        Tenpu Choubikyaku - Recovers Crouching
                    Taisei Soumen - Recovers Standing
                    Interrupt Moves options
          Moves Forward - Recovers Standing
          Moves Sideway (Foregroumd) - Recovers Standing
          Moves Sideway (Background) - Recovers Standing 

Goku Shicchi
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Goku Santeki
Three Mid Strikes recover Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Goku Kouzan
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:


Interrupt Moves












Cancel Moves













Shicchi Bansoutai
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Byakuren Konsui
Two Low Strikes recover Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tenpu Choubikyaku
Mid Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Zenkuhon
Maneuver to Zenkuhon recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Moves Forward
Add caption
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Moves Sideway
Add caption
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Eileen - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

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