My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.
Showing posts with label Jacky. Show all posts
Showing posts with label Jacky. Show all posts

January 29, 2013

[Jacky] Slide Shuffle (Back Turned)

Back Turned - (Flow Chart Image)
Slide Shuffle - Recovers Standing

Slide Shuffle
Maneuver to Slide Shuffle recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Turn Slant Back Knuckle

Back Turned - (Flow Chart Image)
Turn Slant Back Knuckle - Recovers Crouching
          Rage Kick - Recovers Standing

Turn Slant Back Knuckle
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rage Kick
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Turn Low Spin Kick

Back Turned - (Flow Chart Image)
Turn Low Spin Kick - Recovers Crouching

Turn Low Spin Kick
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Blind Back Knuckle

Back Turned - (Flow Chart Image)
Blind Back Knuckle - Recovers Standing

Blind Back Knuckle
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Turn Kick

Back Turned - (Flow Chart Image)
Turn Kick - Recovers Standing
          Slide Shuffle - Recovers Standing

Turn Kick
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Slide Shuffle (Turn Kick)
Maneuver to Slide Shuffle recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Turn Knuckle

Back Turned - (Flow Chart Image)
Turn Knuckle - Recovers Standing
          Jab Straight - Recovers Standing
                    Jab Double Straight - Recovers Standing
                    Jab Straight Back Knuckle - Recovers Standing
                              Combo Back Knuckle Spin - Recovers Back Turned  
                              Side Slide Shuffle (Foreground) - Recovers Standing 
                              Side Slide Shuffle (Background) - Recovers Standing 
                    Double Punch Slash Kick - Recovers Standing
                              Slide Shuffle - Recovers Standing 
                    Double Punch Middle Smash - Recovers Standing
                              Combo Smash Sword - Recovers Standing  
                              Combo Smash Back Knuckle - Recovers Standing   
                                        Combo Smash Back Knuckle Spin - Recovers Standing  
                                                  Slide Shuffle - Recovers Standing 
                                        Rib Crush - Recovers Standing   
                                        Combo Smash Back Knuckle Low - Recovers Standing  
                                        Side Slide Shuffle (Foreground) - Recovers Standing 
                                        Side Slide Shuffle (Background) - Recovers Standing 
          Punch High Kick - Recovers Standing
          Punch High Kick~Cancel - Recovers Standing
          Punch Side Kick - Recovers Standing

Turn Knuckle
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Side Slide Shuffle

Side Slide Shuffle from these strings:
Straight Lead
Spinning Back Knuckle
Middle Smash
Middle Kick
Dragon Combination 1
Chopping Blow
Turn Knuckle

Side Slide Shuffle (Foreground) - Recovers Standing
          Spear Elbow - Recovers Standing
                    Elbow Back Knuckle - Recovers Standing

Side Slide Shuffle (Background) - Recovers Standing
          Spear Elbow - Recovers Standing
                    Elbow Back Knuckle - Recovers Standing

Side Slide Shuffle
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Spear Elbow
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Elbow Back Knuckle
Special High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

January 1, 2013

[Jacky] On the Ground

Place Holder - Likely will make this page link to 4 more pages.

Falling to the Ground
Falling Down (Face Up, Feet Toward)
                             In Place Fall Recovery - Recovers Standing
                             Side Roll Fall Recovery (Foreground) - Recovers Crouching
                             Side Roll Fall Recovery (Background) - Recovers Crouching
Falling Down (Face Up, Head Toward)
                             In Place Fall Recovery - Recovers Standing
                             Side Roll Fall Recovery (Foreground) - Recovers Crouching
                             Side Roll Fall Recovery (Background) - Recovers Crouching
Falling Down (Face Up, Head Toward)
                             In Place Fall Recovery - Recovers Standing
                             Side Roll Fall Recovery (Foreground) - Recovers Crouching
                             Side Roll Fall Recovery (Background) - Recovers Crouching
Falling Down (Face Up, Head Toward)
                             In Place Fall Recovery - Recovers Standing
                             Side Roll Fall Recovery (Foreground) - Recovers Crouching
                             Side Roll Fall Recovery (Background) - Recovers Crouching

On the Ground
Down (Face Up, Feet Toward) - Recovers Standing
                                                 Mid Rising Kick - Recovers
                                                 Low Rising Kick - Recovers
                                                 Side Roll (Foreground) - Recovers
                                                                                       Mid Rising Kick - Recovers
                                                                                       Low Rising Kick - Recovers
                                                 Side Roll (Background) - Recovers
                                                                                       Mid Rising Kick - Recovers
                                                                                       Low Rising Kick - Recovers
                                                 Back Roll - Recovers
                                                                  Mid Rising Kick - Recovers
                                                                  Low Rising Kick - Recovers

Down (Face Up, Head Toward) - Recovers Standing
                                                 Mid Rising Kick - Recovers
                                                 Low Rising Kick - Recovers
                                                 Side Roll (Foreground) - Recovers
                                                                                       Mid Rising Kick - Recovers
                                                                                       Low Rising Kick - Recovers
                                                 Side Roll (Background) - Recovers
                                                                                       Mid Rising Kick - Recovers
                                                                                       Low Rising Kick - Recovers
                                                 Back Roll - Recovers
                                                                  Mid Rising Kick - Recovers
                                                                  Low Rising Kick - Recovers

Down (Face Down, Feet Toward) - Recovers Standing
                                                 Mid Rising Kick - Recovers
                                                 Low Rising Kick - Recovers
                                                 Side Roll (Foreground) - Recovers
                                                                                       Mid Rising Kick - Recovers
                                                                                       Low Rising Kick - Recovers
                                                 Side Roll (Background) - Recovers
                                                                                       Mid Rising Kick - Recovers
                                                                                       Low Rising Kick - Recovers
                                                 Back Roll - Recovers
                                                                  Mid Rising Kick - Recovers
                                                                  Low Rising Kick - Recovers

Down (Face Down, Head Toward) - Recovers Standing
                                                 Mid Rising Kick - Recovers
                                                 Low Rising Kick - Recovers
                                                 Side Roll (Foreground) - Recovers
                                                                                       Mid Rising Kick - Recovers
                                                                                       Low Rising Kick - Recovers
                                                 Side Roll (Background) - Recovers
                                                                                       Mid Rising Kick - Recovers
                                                                                       Low Rising Kick - Recovers
                                                 Back Roll - Recovers
                                                                  Mid Rising Kick - Recovers
                                                                  Low Rising Kick - Recovers

Contact Effect with Majority of Rising Attacks

Rising Up in Place or Side Roll Rising Attack
Add caption
Frame Data:
Execution: xx
G: -6
H: -3 (xx damage)
CH: +6

Properties and Description:

Miscellaneous Notes:




Back Roll Rising Attack
Add caption
Frame Data:
Execution: xx
G: -15
H: -3 (xx damage)
CH: +6

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  VF5FSレタスメモ≪システム≫起き上がり攻撃 - Rising Attack Frame Data

December 20, 2012

[Jacky] Jump

Default Stance - (Flow Chart Image)
Jump Forward - Recovers Crouching
          Leap Straight - Recovers Standing
                    Leap Combo Back Knuckle - Recovers Standing
          Leap Middle Kick - Recovers Standing
          Jin Chuie - Recovers Standing
          Leap Low Spin Kick - Recovers Crouching
Jump Up - Recovers Crouching
          Leap Straight - Recovers Standing
                    Leap Combo Back Knuckle - Recovers Standing
          Leap Middle Kick - Recovers Standing
          Jin Chuie - Recovers Standing
          Leap Low Spin Kick - Recovers Crouching
Jump Backward - Recovers Crouching
          Leap Straight - Recovers Standing
                    Leap Combo Back Knuckle - Recovers Standing
          Leap Middle Kick - Recovers Standing
          Jin Chuie - Recovers Standing
          Leap Low Spin Kick - Recovers Crouching

Leap Straight
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Leap Combo Back Knuckle
Special High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Leap Middle Kick
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Jin Chuie
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Leap Low Spin Kick
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Run

Default Stance - (Flow Chart Image)
Run - Recovers Standing
          Fire Darts - Recovers Standing

Fire Darts
Special High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Switch Step

Default Stance - (Flow Chart Image)
Switch Step - Recovers Standing
          Switch Spin Kick - Recovers Standing
                    Slide Shuffle - Recovers Standing
          Switch Chopping Blow - Recovers Standing

Switch Step
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Switch Spin Kick
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Slide Shuffle (Switch Spin Kick)
Maneuver to Slide Shuffle recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Switch Chopping Blow
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Slide Shuffle

Default Stance - (Flow Chart Image)

Slide Shuffle from these strings:
Straight Lead
Smash Straight
Spinning Kick 
Middle Smash
Middle Kick
Beat Knuckle
Chopping Blow 
Slant Back Knuckle
Switch Step
Turn Knuckle
Turn Kick
Slide Shuffle (Back Turned)
Step-in Low Crush (from Slide Shuffle)

Slide Shuffle - Recovers Standing
          Gwa Chuie - Recovers Standing
          Back Spin Kick - Recovers Standing
          Step-in Hook - Recovers Standing
                    Step-in Combination - Recovers Standing
          Step-in Back Kick - Recovers Standing
          Step-in Low Crush - Recovers Standing
                    Step-in Low Slash High - Recovers Standing
                    Slide Shuffle - Recovers Standing 
          Ducking - Recovers Crouching
                    Fire Darts - Recovers Standing
                    Toe Kick - Recovers Standing
                              Toe Kick Somersault Kick - Recovers Standing  
                    Heavy Body - Recovers Standing

Slide Shuffle
Maneuver recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description: Sabaki

Miscellaneous Notes:



Gwa Chuie
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Back Spin Kick
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Step-in Hook
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Step-in Combination
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Step-in Back Kick
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Step-in Low Crush
Low Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Step-in Low Slash High
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Slide Shuffle (Step-in Low Crush)
Maneuver to Slide Shuffle recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Ducking
Maneuver recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Fire Darts
Special High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Toe Kick
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Toe Kick Somersault Kick
Attack Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Heavy Body
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Pak Sao

Default Stance - (Flow Chart Image)
Pak Sao - Recovers Standing

Pak Sao
High Reversal recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Trapping~One Inch Blow

Default Stance - (Flow Chart Image)
Trapping~One Inch Blow - Recovers Standing

Trapping~One Inch Blow
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Knee Strike

Default Stance - (Flow Chart Image)
Knee Strike - Recovers Standing

Knee Strike
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Dragon Snap

Default Stance - (Flow Chart Image)
Dragon Snap - Recovers Standing

Dragon Snap
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Dragon Fist Blast

Default Stance - (Flow Chart Image)
Dragon Fist Blast - Recovers Standing

Dragon Fist Blast
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Sadistic Hanging Knee

Default Stance - (Flow Chart Image)
Sadistic Hanging Knee - Recovers Standing

Sadistic Hanging Knee
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Dragon Grapple

Default Stance - (Flow Chart Image)
Dragon Grapple - Recovers Standing

Dragon Grapple
High Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Jacky] Slant Back Knuckle

Default Stance - (Flow Chart Image)
Slant Back Knuckle - Recovers Crouching
          Rage Kick - Recovers Standing
          Slide Shuffle - Recovers Standing

Slant Back Knuckle
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Rage Kick
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Slide Shuffle (Slant Back Knuckle)
Maneuver to Slide Shuffle recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Jacky - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).