The most common down position.
Version: VF5FS Version A.1
My personal blog for Virtua Fighter
A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.
November 20, 2012
[General] +/- 9 Frame Situation
At -9 frame situation, all characters cannot avoid high throws by forward crouch dash.
Version: VF5FS Version A.1
Version: VF5FS Version A.1
[General] +/- 8 Frame Situation
At -8 frame situation, all characters cannot avoid high throws by forward crouch dash.
Version: VF5FS Version A.1
Version: VF5FS Version A.1
[General] +/- 6 Frame Situation
At -6 frame situation, all characters cannot avoid high throws by forward crouch dash.
Version: VF5FS Version A.1
Version: VF5FS Version A.1
[General] +/- 3 Frame Situation
At -3 Frame Situation, all characters can avoid high throws by crouching.
Version: VF5FS Version A.1
Version: VF5FS Version A.1
[General] +/- 2 Frame Situation
At -2 Frame Situation, all characters can avoid high throws by crouching.
Version: VF5FS Version A.1
Version: VF5FS Version A.1
[General] +/- 1 Frame Situation
At -1 Frame Situation, all characters can avoid high throws by crouching.
Version: VF5FS Version A.1
Version: VF5FS Version A.1
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