My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

November 12, 2013

[Sarah] Turn Serpent Toe Kick

Back Turned - (Flow Chart Image)
Turn Serpent Toe Kick - Recovers Standing
          Serpent Smash Cannon - Recovers Standing

Turn Serpent Toe Kick - [P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Serpent Smash Cannon - [Pg][tg][Kg][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Sarah - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Sarah] Dragon Kick

Back Turned - (Flow Chart Image)
Dragon Kick - Recovers Standing

Dragon Kick - [f][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Sarah - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Sarah] Flamingo Back Turned

Options from Flamingo Back Turned (Work in Progress). Please use the names below the images to identify moves and ignore the names on the images. For strikes, the number within the brackets is the execution speed. For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Flamingo Back Turned Options
  1. [10] Turn Knuckle - options
  2. [11] Turn Kick
  3. [13] Turn Low Straight
  4. [17] Turn Low Spin Kick
  5. Moonsault - 
  6. Step-in Menance - 
  7. Back Turned - 

--------------------------------
Sarah - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Sarah] Turn Knuckle

Back Turned - (Flow Chart Image)
Flamingo Back Turned - (Flow Chart Image)
Turn Knuckle - Recovers Standing
          Jab Straight - Recovers Standing
                    Flash Piston Punch - Recovers Standing
                              Combo Scarecrow - Recovers to Flamingo
                                        Step - Recovers Standing
                              Combo Somersault Kick - Recovers Standing
                              Combo Rising Knee - Recovers Standing
                              Forward Slide - Recovers Standing
                    Double Punch Back Kick - Recovers Standing
          Punch High Kick - Recovers Standing
          Punch High Kick~Cancel - Recovers Standing
          Punch Toe Kick - Recovers Standing

Turn Knuckle - [P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Sarah - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Sarah] Turn Kick

Back Turned - (Flow Chart Image)
Flamingo Back Turned - (Flow Chart Image)
Turn Kick - Recovers Standing

Turn Kick - [K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Sarah - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Sarah] Turn Low Straight

Back Turned - (Flow Chart Image)
Flamingo Back Turned - (Flow Chart Image)
Turn Low Straight - Recovers Crouching

Turn Low Straight - [d][P]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Sarah - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Sarah] Turn Low Spin Kick

Back Turned - (Flow Chart Image)
Flamingo Back Turned - (Flow Chart Image)
Turn Low Spin Kick - Recovers Crouching

Turn Low Spin Kick - [d][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Sarah - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).