Standing Guard is a defensive action that all characters have in their default stances.
Guideline: Standing Guard successfully blocks and prevent damage from High Strikes and Mid Strikes. Exceptions to the Guideline: There are some High and Mid Strikes that cannot be successfully blocked and will deal damage (link, or put under this section). Some
High and Mid Strikes will remove Standing Guard, but deals no damage.
In addition, some of them cause the character in the standing guard position to Stagger.
Guideline: Against Low Strikes, Standing Guard fails to block and prevent damage. Exceptions to the Guideline: Standing Guard successfully blocks and prevent damage against Special Low Strikes.
In relationship to High Strikes and Mid Strikes
Usually, the player that chose to use standing guard against high strikes and mid strikes will recover with frame advantage (link).
Version: VF5FS Version A.1
Last Updated March 9, 2014
References:
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