Catch - Recovers Standing
Push - Recovers Standing
Push (Escaped) - Recovers
Change - Recovers Standing
Push - Recovers Standing
Calf Branding - Recovers Standing
Dangerous Backdrop - Recovers Standing
Change (Escaped) - Recovers
Swing Through - Recovers Standing
Swing Through (Escaped) - Recovers
Change (Opponent's Back) - Recovers Standing
Push - Recovers Standing
Calf Branding - Recovers Standing
Dangerous Backdrop - Recovers Standing
Catch
High Catch Throw recovers Standing |
Execution: 15 (3 Active)
T: 0 (0 damage)
55 Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Push
Throw Combo recovers Standing |
T: +19 (0 damage)
TE:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Change
Throw Combo to Change recovers Standing |
T: 0 (0 damage)
TE:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Swing Through
Throw Combo recovers Standing |
T: +12 (0 damage)
TE:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
--------------------------------
Wolf - Main Page / Index
Version: VF5FS Version A.1
References:
1. Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).
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