My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

November 29, 2012

[Wolf] Heavy Toe Kick

Default Stance (Flow Chart Image)
Heavy Toe Kick - Recovers Standing
                          Toe Kick Side  - Recovers Standing
                          Stand Neck Clutch - Recovers Standing
                                                         DDT - Recovers Standing
                                                         Seventh Fall - Recovers Standing
                                                         Jackhammer - Recovers Standing
                          Toe Kick Stunner (Opponent's Back) - Recovers Standing

Heavy Toe Kick
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Toe Kick Side
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Stand Neck Clutch
Attack Throw to Stand Neck Clutch recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Toe Kick Stunner
Attack Throw recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Wolf - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

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