Placeholder
There are also the back-specific throws derived from striking attacks (Heavy Toe Kick, Kenka Kick, and Rolling Elbow)
Elimination Slam
High Throw recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description: Opponent's Side
Miscellaneous Notes:
High Throw recovers Standing |
Wrist Clutch Exploider
High Throw recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description: Opponent's Side
Miscellaneous Notes:
High Throw recovers Standing |
Blazing Sword
Low Throw recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description: Opponent's Side, Crouching
Miscellaneous Notes:
Low Throw recovers Standing |
German Suplex
High Throw recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description: Opponent's Back and Back, Crouching
Miscellaneous Notes:
Low Throw recovers Standing |
Burning Driver
High Throw recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Change
High Catch Throw to Change recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
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Wolf - Main Page / Index
Version: VF5FS Version A.1
References:
1. Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).
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