New Pages:
[Random] Joudan (上段), Chudan (中段), and Gedan (下段) and Moves' Names
[Commentary] VF as a Speed Guessing Game and Format of Blog Entries
My personal blog for Virtua Fighter
A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.
March 13, 2014
March 8, 2014
[Commentary] VF as a Speed Guessing Game and Format of Blog Entries
March 8, 2014 - Moving forward with the VF Moves Project, my goal is to compile lists of options in a given situation and their consequences with an emphasis on Virtua Fighter being played as a speed guessing game. To elaborate, ones' success in Virtua Fighter is based on how quickly one can: recognize opponent's tendencies; process what options are available and their consequences; and execute command inputs correctly. I think I will write a little bit more on those aspects later. In analyzing the game's system, I plan on writing those entries with the following formats:
March 4, 2014
[Random] Joudan (上段), Chudan (中段), and Gedan (下段) and Moves' Names
March 4, 2014 - Random musings related to Virtua Fighter...first of all, I am not fluent in Japanese. I only know enough of the Japanese language to confidently transcribe command lists for VFDC. Everything else are very rough translations. From watching streams of Japanese VF play, I have started picking up some of the words and sentences. These are mostly VF-centric words and sentences. The first of my "random" blog posts is about three common words you may hear when watching Japanese VF streams:
March 1, 2014
[Updates] Command Inputs added to all Characters' Default Stance Pages
March 1, 2014 - A goal of the VF Moves Project is to present every option available in any given situation. I hope this would be an efficient way to learn aspects of the game without trying to over simplify or over complicate things. Majority of situations during a match, characters will have all the options available from their respective default stance pages. These pages will constantly be referred to in future blog entries.
For the end of this week, I have finished adding command inputs to all the characters' default stance pages. In the future, I will add more notes to each page, similar to the content available on Akira's page.
For the end of this week, I have finished adding command inputs to all the characters' default stance pages. In the future, I will add more notes to each page, similar to the content available on Akira's page.
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