My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 24, 2012

[Jeffry] Back Turned

Options from Back Turned (Work in Progress).  Please use the names above the images to identify moves and ignore the names on the images.  For strikes, the number within the brackets is the execution speed.  For throws, the letters within the bracket is the throw escape direction (forward, down, catch, etc).

Back Turned Options
    Unique Options
  1. [11] Spin Knuckle - [Ps] - options
  2. [16] Back Kick - [Ks] -
  3. [15] Back Double Hammer - [ds][Ps] -
  4. [18] Back Heel Kick - [ds][Ks] -
  5. Basic Options
  6. Turn Around
  7. Crouch Turn  Around
  8. Step to  Side Turn Around
  9. Step Back Turn Around
  10. Crouch Step Back Turn Around
  11. Walk
  12. Crouch
  13. Jump
  14. Back Dash
  15. Back Crouch Dash

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Jeffry - Main Page / Index

[Pai] Ensei Haikyaku

Default Stance - (Flow Chart Image)
Ensei Haikyaku - Recovers Standing
          Bokutai - Recovers Crouching

Ensei Haikyaku - [b][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Bokutai (Ensei Haikyaku) - [bg][Kg][d]
Maneuver to Bokutai recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



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Pai - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Pai] Enbikyaku

Default Stance - (Flow Chart Image)
Enbikyaku - Recovers Standing

Enbikyaku - [df][K][t][G]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



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Pai - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Pai] Ensei Kosouha

Default Stance - (Flow Chart Image)
Ensei Kosouha - Recovers Standing

Ensei Kosouha - [d_][df][P][t][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



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Pai - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Pai] Hi'en Tenshinshou

Default Stance - (Flow Chart Image)
Hi’en Tenshinshou - Recovers Back Turned
          Tenshin Rengeshou - Recovers Standing

Hi’en Tenshinshou - (while standing) [P][t][K]
Mid Strike recovers Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Tenshin Rengeshou - (while standing) [Pg][tg][Kg][P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



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Pai - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Pai] Danshitsu

Default Stance - (Flow Chart Image)
Danshitsu - Recovers Standing
          Danshitsu Senshou - Recovers Standing
                     Shi’en Kousen - Recovers Standing
                     Shi’en Haiten - Recovers Standing
                     Shi’en Zensou - Recovers Crouching
                     Hakkeshou (Foreground) - Recovers Standing
                     Hakkeshou (Background - Recovers Standing

Danshitsu - [f][K]
Special Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Danshitsu Senshou - [fg][Kg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Shi’en Kousen - [fg][Kg][Pg][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Shi’en Haiten - [fg][Kg][Pg][b][K] or [ub][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Shi’en Zensou - [fg][Kg][Pg][d][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hakkeshou (Danshitsu Senshou) - [fg][Kg][Pg][uf][P][t][K][t][G] or [df][P][t][K][t][G]
Maneuver to Hakkeshou recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



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Pai - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

[Pai] Senchutai

Default Stance - (Flow Chart Image)
Senchutai - Recovers Standing
          Senkyaku Chushou - Recovers Standing
                    Renkan Soukashou - Recovers Standing

Senchutai - [df][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Senkyaku Chushou - [dfg][Kg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkan Soukashou - [dfg][Kg][Pg][P]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Pai - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).