Jump Forward - Recovers Crouching
Jumping Kick - Recovers Standing
Jumping Head Butt - Recovers Standing
Jumping Knee Kick - Recovers Standing
Jumping Grizzly Hammer - Recovers Crouching
Jump Up - Recovers Crouching
Jumping Kick - Recovers Standing
Jumping Head Butt - Recovers Standing
Jumping Knee Kick - Recovers Standing
Jumping Grizzly Hammer - Recovers Crouching
Jump Backward - Recovers Crouching
Jumping Kick - Recovers Standing
Jumping Head Butt - Recovers Standing
Jumping Knee Kick - Recovers Standing
Jumping Grizzly Hammer - Recovers Crouching
Jumping Kick - (ascending) [K]
Mid Strike recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Jumping Head Butt - (ascending) [P]
Mid Strike recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Jumping Knee Kick - (descending) [K]
Mid Strike recovers Standing |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
Jumping Grizzly Hammer - (descending) [P]
Low Strike recovers Crouching |
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)
Properties and Description:
Miscellaneous Notes:
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Jeffry - Main Page / Index
Version: VF5FS Version A.1
References:
1. Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).
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