My personal blog for Virtua Fighter

A lot of the old assets are not working anymore in this blog. What I had intended for this blog to be, a very well-organized notebook for the latest version of Virtua Fighter will now be transferred over to a private discord. I might use this blog instead for a variety of VF articles.

December 22, 2012

[Pai] Chuken

Default Stance - (Flow Chart Image)
Chuken - Recovers Standing
          Renshou - Recovers Standing
                    Raigekishou - Recovers Standing
                              Renkan Tenshinkyaku - Recovers Standing
                              Renkan Haitenkyaku - Recovers Standing
                              Renkan Tenshin Soukyaku - Recovers Crouching
                              Hakkeshou (Foreground) - Recovers Standing
                              Hakkeshou (Background) - Recovers Standing
                    Renkan Engeki - Recovers Back Turned
                              Renkan Kousentai - Recovers Standing
                                        Renkan Enshi Rantsui - Recovers Crouching
                    Renken Toukyaku - Recovers Standing
                              Renken Toukikyaku - Recovers Standing
          Renkentai - Recovers Standing
                    Bokutai - Recovers Crouching

Chuken - [P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renshou - [Pg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Raigekishou - [Pg][Pg][P]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkan Tenshinkyaku - [Pg][Pg][Pg][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkan Haitenkyaku - [Pg][Pg][Pg][b][K] or [ub][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkan Tenshin Soukyaku - [Pg][Pg][Pg][d][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Hakkeshou (Raigekishou) - [Pg][Pg][Pg][uf][P][t][K][t][G] or [df][P][t][K][t][G]
Maneuver to Hakkeshou recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkan Engeki - [Pg][Pg][b][P]
Special High Strike recovers Back Turned
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkan Kousentai - [Pg][Pg][bg][Pg][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkan Enshi Rantsui - [Pg][Pg][bg][Pg][Kg][K]
Low Strike recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renken Toukyaku - [Pg][Pg][K]
Special Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renken Toukikyaku - [Pg][Pg][Kg][K]
Mid Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Renkentai - [Pg][K]
High Strike recovers Standing
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



Bokutai (Renkentai) - [Pg][Kg][d]
Maneuver to Bokutai recovers Crouching
Frame Data:
Execution: ( Active)
G:
H: ( damage)
CH:
Total Frames (no contact)

Properties and Description:

Miscellaneous Notes:



--------------------------------
Pai - Main Page / Index

Version: VF5FS Version A.1

References:
1.  Virtua Fighter 5: Final Showdown Master Guide - Majority of Frame Data (Pre-Version A).

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